Necro idea

User avatar
Styx
Posts: 451
Joined: Sat Dec 17, 2016 5:14 am

Necro idea

Postby Styx » Sat Dec 31, 2016 12:04 am

Just had a thought, and wondered what all thought of it

Sorc have brill, priests have bless, why can't necromancer have "death" magic added to weapons armor etc

So what you all think?

User avatar
NiteHawk
Site Admin
Posts: 3121
Joined: Wed Apr 20, 2016 7:33 am

Re: Necro idea

Postby NiteHawk » Sun Jan 01, 2017 5:58 pm

I think overall theres enough stuff that effects weapons though is the problem. Adding more will be hard, I don't really want weapons and armors to become too overpowered.

CGI
Posts: 40
Joined: Tue Dec 13, 2016 3:07 pm

Re: Necro idea

Postby CGI » Thu Jan 26, 2017 10:10 am

How about a skill/spell "blood sacrifice" where on use the Necro loses XX% of HP in exchange for XX% mana gain? 50%/33% maybe?

User avatar
Folder
Posts: 1076
Joined: Wed Jul 27, 2016 9:04 am
Location: Texas

Re: Necro idea

Postby Folder » Thu Jan 26, 2017 10:30 am

Lifetap is a fun idea, but imo makes necros too strong. They are already strong and if they can lifetap they will basically cost nothing to level. Plus in no pots/no mana events they have another edge with infinite mana (as long as they have leech targets).

Like the idea but not sure it can work here, at least not for the time being.
<Silhouette>


Return to “Archive Chat”

Who is online

Users browsing this forum: Google [Bot] and 13 guests