Void elementals

User avatar
Styx
Posts: 451
Joined: Sat Dec 17, 2016 5:14 am

Void elementals

Postby Styx » Fri Jan 27, 2017 8:33 am

Could void elementals be changed to neutral since it's a big item request and not fun fighting that many against div, like the rotting get dead

User avatar
Lateralus
Posts: 932
Joined: Wed Apr 20, 2016 2:21 pm

Re: Void elementals

Postby Lateralus » Fri Jan 27, 2017 3:02 pm

I believe they are evil meaning they have a slight div on all? How do you guys feel about it being changed?

User avatar
daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Void elementals

Postby daedroth » Fri Jan 27, 2017 3:19 pm

the normal ones are night.
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

User avatar
Folder
Posts: 1076
Joined: Wed Jul 27, 2016 9:04 am
Location: Texas

Re: Void elementals

Postby Folder » Fri Jan 27, 2017 4:55 pm

Pretty sure they are night? I know I've leveled on them with a fire character and I had div on them, so unless it was changed...

Hmm, imo, it's ok the way it is. The kill 50 quest is a excessive but I think that's the only issue. As it is there's 1 of each div in Dreads and that's pretty nice for leveling I think.
<Silhouette>

User avatar
Styx
Posts: 451
Joined: Sat Dec 17, 2016 5:14 am

Re: Void elementals

Postby Styx » Sat Jan 28, 2017 4:19 am

Ever try getting good the 50 quest with a earth sorc? I gave up and never finished the 50

User avatar
daedroth
Posts: 1178
Joined: Mon Jun 06, 2016 5:53 am

Re: Void elementals

Postby daedroth » Sat Jan 28, 2017 5:22 am

Styx wrote:Ever try getting good the 50 quest with a earth sorc? I gave up and never finished the 50


Aye its an annoying quest (earth div or not) but... you can give up (as you did) or dont do it in the first place (as I do).
You are in control!

I do not bother with most of the quests because I cannot be bothered killing 100's of beasties. I always thought it would be better to make the numbers small (and reduce the quest reward off course) and split it up into sections. So you do the quest 5 times, killing 10 each time for 1/5 of the reward than 50 at once which is far more pschologically daunting.
off course that would mean an increase in quest amounts or... maybe not. I am sure there is a way to keep track of this and restrict it to one quest.
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

Terron
Posts: 802
Joined: Sat Jan 14, 2017 11:36 pm

Re: Void elementals

Postby Terron » Sat Jan 28, 2017 2:04 pm

reduce the kills to 10, reduce the reward to 1/10th and make it a daily quest. make alot of daily quests in dreads, itll keep an interest for people in dreads
"Once the game is over, the king and the pawn go into the same box"

this game is like sim ant
zerg the red ants with more black ants

User avatar
Folder
Posts: 1076
Joined: Wed Jul 27, 2016 9:04 am
Location: Texas

Re: Void elementals

Postby Folder » Sat Jan 28, 2017 6:08 pm

Terron wrote:reduce the kills to 10, reduce the reward to 1/10th and make it a daily quest. make alot of daily quests in dreads, itll keep an interest for people in dreads


That's a fine idea, except maybe do 1/5th so the reward is still worth the effort.
<Silhouette>


Return to “Archive Chat”

Who is online

Users browsing this forum: No registered users and 2 guests