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/inviteall
Posted: Fri Sep 15, 2017 4:18 pm
by Folder
Invite everyone on same square, pretty plz. Would naturally avoid hidden people to avoid abuse. Just a quality of life thing.
Re: /inviteall
Posted: Fri Sep 15, 2017 9:52 pm
by Terron
yes plz
Re: /inviteall
Posted: Sat Sep 16, 2017 4:26 am
by Styx
Would this work also for those you don't want in party, so we can find people not in current guild. Or even so in events if party leaders dies so we can do a fast reformation ? Less strategy required that way.
Re: /inviteall
Posted: Sat Sep 16, 2017 7:22 am
by Folder
/inviting people one at a time is not strategy. lol.
Re: /inviteall
Posted: Sat Sep 16, 2017 5:37 pm
by Sicx
+1 to the idea.
Re: /inviteall
Posted: Sun Sep 17, 2017 8:04 am
by daedroth
Aye +1
Re: /inviteall
Posted: Sun Sep 17, 2017 7:17 pm
by Ohko
How would you deal with this when there's more than 6 people on the square?
Re: /inviteall
Posted: Sun Sep 17, 2017 7:45 pm
by Terron
id like the command to be like
/form party [targets]
so if u type;
/form party guild - it just invites all guildies on square
/form party ally - invites all current guild allies(future content)
/form party all - invites everyone
/form party race - invites everyone of your current race (for future race content/events)
and last one i could think of atm is;
/call [class] - as in (/call bard)
this could send a global message that just says Player has called for a bard to help complete his party.
should have like a 2 minute cooldown ofc and since it doesn't allow custom text it wont be abused.
Re: /inviteall
Posted: Sun Sep 17, 2017 7:55 pm
by Folder
Ohko wrote:How would you deal with this when there's more than 6 people on the square?
Either invites everyone or does not work if more than 6 ppl are on the square. Whichever people prefer and pretty simple.
Terron had some good ideas too although that's a bunch of added commands.
Re: /inviteall
Posted: Sun Sep 17, 2017 8:18 pm
by Terron
im sure it would invite everyone and the first 5 that join ends it lol.