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Necro (and sorc) debuffs text color

Posted: Fri Dec 29, 2017 9:59 am
by Ohko
I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. Wither, Blind, Sap, and Slow only appear as regular light blue text color when they land. It would be a great QoL change if these are changed to a dark blue or really any other color (and maybe add a sound effect too).

Re: Necro (and sorc) debuffs text color

Posted: Fri Dec 29, 2017 6:40 pm
by Styx
Plus one

:popcorn:

C debuff name

Removes a hex per each hex on target, inflicts x amount of dammage and applies new hex

Re: Necro (and sorc) debuffs text color

Posted: Thu Jan 04, 2018 5:01 am
by NiteHawk
Ohko wrote:I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. Wither, Blind, Sap, and Slow only appear as regular light blue text color when they land. It would be a great QoL change if these are changed to a dark blue or really any other color (and maybe add a sound effect too).


So you mean change the
'x was unaffected' color vs everything else then?

Re: Necro (and sorc) debuffs text color

Posted: Thu Jan 04, 2018 1:08 pm
by Ohko
Yes, for successful debuffs so it would be easier to see when spells hit.