Repeatable Quests for shops (alchemy/general store/smiths) of cities:
Basically gather ingredients/supplies from the surrounding area. Random chance of firing up each day/hour (so the alchemist in Seamoor might need some more frog legs, the smith in FH might need some more fragments/hides).
Bount Hunter Guild:
Each city will have one. Kill beasties inthe surrounding area. Random chance of firing up daily/hourly.
Repetable Quests
Repetable Quests
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.
I love sheep.
Re: Repetable Quests
We are actually putting the finishing touches on a daily quest system that will work like this. Daily repeatable quests that rotate for diff towns and zones. Also will have a new kind of reward currency that will allow you to trade in for some cool pve equip and stuff.
Re: Repetable Quests
Sounds good 

Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.
I love sheep.
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