What's Needed
Posted: Wed Apr 20, 2016 10:18 am
Hey guys.
I'm going to start this off, and if people come up with more we will add it. What I want is a small list of what the community can do to make this progress go faster. We already have a lot of people who want to assist in various ways, we just need to put them to good use!
What we need:
-Art: We need art packs found. Don't buy them yet, but link them in the arts forum. If someone could do that for the old stuff we found (The medieval stuff and also the item packs people found.) that would be great. It will also give us a tally on what we need to spend and figure out how cheap we can get everything so we don't have anything wasted. We are also looking for artists. I believe Muffin said she will be helping with items too if she gets the time which is helpful!
--Cut & Splice Art: Lots of good and free images are on this post here: viewtopic.php?f=15&t=29 .. HOWEVER, some of them require a license, some don't. I don't mind attaching a text file to our installation with 'general credits' . I.E.
This image here: https://www.flickr.com/photos/torley/3206155299/ made by Torley, You click the 'Some restrictions apply' and it says you can use it in commercial & modify but must credit the author. This is 'fine'. What I need is the images spliced up, and any iamge that requires credit, add them in a text file and attach that once done. I only need the author once and the images we're adding (the title of them.) with his name. The minimum requirements to check for are that it can be commercial and be modified. Or that it's free to use 100%.
Image Sizes:
Items - 32x32 minimum, though look over is 96x96. If you can get the size to 96x96 then do so, but don't worry about it.
Characters- 96x96.
Rooms - 339x225, or 1x:0.66x. So 800x530 ish could work too, etc. Pretty much just aim for it to be bigger then 339x225 and scale up. Simple way is to get the width first, then multiply it by 0.66 to get the height. The image is stretched or shrank automatically so it's not really a big deal.
-Content: We need a starting area plotted out, as well as descriptions for it. Think Syndar in it's designs. Very simple, and not so cluttered. It obviously does not need to be a huge area too. I will try to get the server online as soon as possible, I have a great idea on how I can give access to parts of server without risking anything. This also goes for items and monsters too. This is not referring to the actual 'files' yet, but if someone wants to, use the content forum and google docs to keep everything nice and neat. I believe we have a couple people who were willing.
-Interface Skin: We got a basic one right now, needs adjusting. Not worried about it yet but it's on the list of stuff that will need doing once the client is released.
-Formulas: This is a big one. We need all the damage/dodge/hp/etc formulas. Lat found a damage calculator. I cannot say if its 100%, but it's close anyways. Throw these in the 'Core' forum.
-Class/Race Bonuses, Skills, and Spells: We need data on class/races. For example, a Ninja gets a roundhouse attack after landing 3 successful (which include armor hits, even if fully absorbed) for %%% more damage. Druids get a morph that grants them STR/AGI for X seconds per WIS/INT. Dark Elves can see in the dark. Sorcs get a burst that does XXX-XXX damage range per INT. This also ties in with the formulas above too but should be put in the Race/Class forums.
--
Lat had a couple more but I lost those forums. Add here and I will add to this post.
I'm going to start this off, and if people come up with more we will add it. What I want is a small list of what the community can do to make this progress go faster. We already have a lot of people who want to assist in various ways, we just need to put them to good use!
What we need:
-Art: We need art packs found. Don't buy them yet, but link them in the arts forum. If someone could do that for the old stuff we found (The medieval stuff and also the item packs people found.) that would be great. It will also give us a tally on what we need to spend and figure out how cheap we can get everything so we don't have anything wasted. We are also looking for artists. I believe Muffin said she will be helping with items too if she gets the time which is helpful!
--Cut & Splice Art: Lots of good and free images are on this post here: viewtopic.php?f=15&t=29 .. HOWEVER, some of them require a license, some don't. I don't mind attaching a text file to our installation with 'general credits' . I.E.
This image here: https://www.flickr.com/photos/torley/3206155299/ made by Torley, You click the 'Some restrictions apply' and it says you can use it in commercial & modify but must credit the author. This is 'fine'. What I need is the images spliced up, and any iamge that requires credit, add them in a text file and attach that once done. I only need the author once and the images we're adding (the title of them.) with his name. The minimum requirements to check for are that it can be commercial and be modified. Or that it's free to use 100%.
Image Sizes:
Items - 32x32 minimum, though look over is 96x96. If you can get the size to 96x96 then do so, but don't worry about it.
Characters- 96x96.
Rooms - 339x225, or 1x:0.66x. So 800x530 ish could work too, etc. Pretty much just aim for it to be bigger then 339x225 and scale up. Simple way is to get the width first, then multiply it by 0.66 to get the height. The image is stretched or shrank automatically so it's not really a big deal.
-Content: We need a starting area plotted out, as well as descriptions for it. Think Syndar in it's designs. Very simple, and not so cluttered. It obviously does not need to be a huge area too. I will try to get the server online as soon as possible, I have a great idea on how I can give access to parts of server without risking anything. This also goes for items and monsters too. This is not referring to the actual 'files' yet, but if someone wants to, use the content forum and google docs to keep everything nice and neat. I believe we have a couple people who were willing.
-Interface Skin: We got a basic one right now, needs adjusting. Not worried about it yet but it's on the list of stuff that will need doing once the client is released.
-Formulas: This is a big one. We need all the damage/dodge/hp/etc formulas. Lat found a damage calculator. I cannot say if its 100%, but it's close anyways. Throw these in the 'Core' forum.
-Class/Race Bonuses, Skills, and Spells: We need data on class/races. For example, a Ninja gets a roundhouse attack after landing 3 successful (which include armor hits, even if fully absorbed) for %%% more damage. Druids get a morph that grants them STR/AGI for X seconds per WIS/INT. Dark Elves can see in the dark. Sorcs get a burst that does XXX-XXX damage range per INT. This also ties in with the formulas above too but should be put in the Race/Class forums.
--
Lat had a couple more but I lost those forums. Add here and I will add to this post.