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Ability/spell to spy on rooms

Posted: Mon Jun 20, 2016 1:50 pm
by Aieron
NiteHawk was explaining to me that the most recent room bug worked because we basically had a clone in the room that could see everything happening there even if we moved.

This made me think that it could actually be a really cool spell/ability to actually implement. Thieves/Assassins already have /autosneak for spying on squares, so this feels more like a spell for Necromancers/Sorcs. Imagine a Necro placing a resurrected eyeball in a room to spy on it.. 8)

Re: Ability/spell to spy on rooms

Posted: Mon Jun 20, 2016 1:57 pm
by Satsujin
Interesting idea, but only if there's a way to make it not work on rooms with hourly/daily spawns.

Re: Ability/spell to spy on rooms

Posted: Mon Jun 20, 2016 3:47 pm
by Lateralus
Nightmist does this with a rare item that they call a spy glass. its super awesome and adds some tactic to the game for sure. You can see everything on the square one square over.

Re: Ability/spell to spy on rooms

Posted: Mon Jun 20, 2016 10:28 pm
by Yue
This could be a nice skill for ranger.

Re: Ability/spell to spy on rooms

Posted: Tue Jun 21, 2016 2:35 am
by Lateralus
Yue wrote:This could be a nice skill for ranger.


Far sight. Done!