Hype for patch!
For the free respec, is that per character or account?
New ideas for alterations of races and classes
Re: New ideas for alterations of races and classes
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Re: New ideas for alterations of races and classes
Folder wrote:Hype for patch!
For the free respec, is that per character or account?
Im guessing just the affected races? otherwise might be a little overkill everyone resetting when only like 3-4 races need it? dont quote me on it but yea just what im assuming.
Re: New ideas for alterations of races and classes
Folder wrote:Hype for patch!
For the free respec, is that per character or account?
All characters, will last 1 month.
It's fine Randal. almost all classes got effected too. People will prob want INT on paladins, char on knights, etc etc. Easier to just say 'for all' because we have adjusted classes alot this past month.
Re: New ideas for alterations of races and classes
NiteHawk wrote:Folder wrote:Hype for patch!
For the free respec, is that per character or account?
All characters, will last 1 month.
It's fine Randal. almost all classes got effected too. People will prob want INT on paladins, char on knights, etc etc. Easier to just say 'for all' because we have adjusted classes alot this past month.
Makes sense! With all the changes and now that we have things sorted this might be a good time to put some kind of notes or tips on the character creator. Not a lot of people read the forums so it's pretty much a wild stab on how to build your class. Over the past week I've explained to around 5 new players they might want to consider to allocate or recreate their character because their key stat is not being used like chr for rangers or bards. Creating a
Lizard ranger isn't really something you can even reallocate. By no means think we should tell players how to play. But some kind of guide would be nice. I know we got rid of the rok limitations but I don't think we considered they actually helped players make somewhat informed decisions when making a character. You simply couldn't create a ranger without 16 chr bc well it would suck for taming.
These are just kind of examples but hopefully you get the idea. I don't want limitations back just some tips and hints would be great.
Re: New ideas for alterations of races and classes
I think part of the problem is that the website isn't very informative, which is a problem ROK had, too. It had a nice looking website, but there was exceptionally little information on it that explained anything at all about the game. I would even say ours is worse off, because there's a marketing paragraph, some screenshots, and not a lot else. I can't speak for most people, but I know I personally check out the website for a new game when I want to decide if I want to play it, and if I were coming across ours with no previous knowledge of ROK, it wouldn't make me want to take the time to download it.
In game content is important, but I would think having easily accessible information on the web for those still trying to decide if they want to try the game should rank as important, too.
In game content is important, but I would think having easily accessible information on the web for those still trying to decide if they want to try the game should rank as important, too.
Heave ho, thieves and beggars, never shall we die...
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker
Re: New ideas for alterations of races and classes
Satsujin wrote:I think part of the problem is that the website isn't very informative, which is a problem ROK had, too. It had a nice looking website, but there was exceptionally little information on it that explained anything at all about the game. I would even say ours is worse off, because there's a marketing paragraph, some screenshots, and not a lot else. I can't speak for most people, but I know I personally check out the website for a new game when I want to decide if I want to play it, and if I were coming across ours with no previous knowledge of ROK, it wouldn't make me want to take the time to download it.
In game content is important, but I would think having easily accessible information on the web for those still trying to decide if they want to try the game should rank as important, too.
Easiest thing for now would be to add a link to a page that opens up in the character editor, if someone wanted to make a quick page, that would be a easy add for now.
Re: New ideas for alterations of races and classes
Hey NiteHawk/Satsu! I offered to try and help with this before. I don't know much about web design or anything like that but I'm sure Wikipedia pages can't be that difficult to edit, kind of like ROK wiki was? I volunteered before but I am unsure if you saw it. If you need some help and there is anything I can do, please let me know. You work super hard and deserve all the help you can get my man!
Re: New ideas for alterations of races and classes
Honzo wrote:Hey NiteHawk/Satsu! I offered to try and help with this before. I don't know much about web design or anything like that but I'm sure Wikipedia pages can't be that difficult to edit, kind of like ROK wiki was? I volunteered before but I am unsure if you saw it. If you need some help and there is anything I can do, please let me know. You work super hard and deserve all the help you can get my man!
Not going to use that because the wiki is bloody slow atm. Just want to use a basic HTML page that will popup, no extra stuff 8) it should be a small window with no header or anything like that, just the info on the race you are on, and the class you are on.
Re: New ideas for alterations of races and classes
Me and Evan are going to work on the content within it and if you see anything that needs added or better explained we would love your input.
Us rok players know how most things work but people coming from other games or whatever would have no idea a ranger would need chr so the idea here is to kind of nudge players in the right direction when creating a character.
Explain what races might match up with classes
Explain what skills they will be getting and what stats they will be using and so forth.
Maybe even noting on equipment and pointing out beginner to advance classes for play.
Us rok players know how most things work but people coming from other games or whatever would have no idea a ranger would need chr so the idea here is to kind of nudge players in the right direction when creating a character.
Explain what races might match up with classes
Explain what skills they will be getting and what stats they will be using and so forth.
Maybe even noting on equipment and pointing out beginner to advance classes for play.
Re: New ideas for alterations of races and classes
Lateralus wrote:Me and Evan are going to work on the content within it and if you see anything that needs added or better explained we would love your input.
NiteHawk wrote:Not going to use that because the wiki is bloody slow atm. Just want to use a basic HTML page that will popup, no extra stuff 8) it should be a small window with no header or anything like that, just the info on the race you are on, and the class you are on.
Well I don't know how I can help but if I can, please let me know? I know I've only put forth some ideas and played some but if I can do anything to help out please let me know! ^_^
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