Ability/spell to spy on rooms

Aieron
Posts: 107
Joined: Wed Jun 08, 2016 12:40 am

Ability/spell to spy on rooms

Postby Aieron » Mon Jun 20, 2016 1:50 pm

NiteHawk was explaining to me that the most recent room bug worked because we basically had a clone in the room that could see everything happening there even if we moved.

This made me think that it could actually be a really cool spell/ability to actually implement. Thieves/Assassins already have /autosneak for spying on squares, so this feels more like a spell for Necromancers/Sorcs. Imagine a Necro placing a resurrected eyeball in a room to spy on it.. 8)

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Satsujin
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Location: Maine, USA
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Re: Ability/spell to spy on rooms

Postby Satsujin » Mon Jun 20, 2016 1:57 pm

Interesting idea, but only if there's a way to make it not work on rooms with hourly/daily spawns.
Heave ho, thieves and beggars, never shall we die...
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker

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Lateralus
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Re: Ability/spell to spy on rooms

Postby Lateralus » Mon Jun 20, 2016 3:47 pm

Nightmist does this with a rare item that they call a spy glass. its super awesome and adds some tactic to the game for sure. You can see everything on the square one square over.

Yue
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Joined: Mon May 02, 2016 2:23 pm

Re: Ability/spell to spy on rooms

Postby Yue » Mon Jun 20, 2016 10:28 pm

This could be a nice skill for ranger.

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Lateralus
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Re: Ability/spell to spy on rooms

Postby Lateralus » Tue Jun 21, 2016 2:35 am

Yue wrote:This could be a nice skill for ranger.


Far sight. Done!


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