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Difference between revisions of "Player"

(Player.Get.Item.FindInventory(ByVal pID As Integer, findItem As String, Optional amount As Integer = -1, Optional findString As String = ", Optional findValue As Integer = -1, Optional equipped As Boolean = false) As Integer)
(Player.Get.Item.FindInventory(ByVal pID As Integer, findItem As String, Optional amount As Integer = -1, Optional findString As String = ", Optional findValue As Integer = -1, Optional equipped As Boolean = false) As Integer)
Line 1,012: Line 1,012:
 
;'''Values'''
 
;'''Values'''
 
:* pID=''  ''
 
:* pID=''  ''
:* findItem=''  ''
+
:* findItem='''  ''
 
:* amount=''  ''
 
:* amount=''  ''
 
:* findString  "=''  ''
 
:* findString  "=''  ''

Revision as of 13:00, 19 August 2017

Contents

Player

Player.UpdateRoom(pid As Integer, Optional sendInfo As Integer = -1)
  • Description=
Values
  • pid=
  • sendInfo -1=
  • Returns=
  • Example=Player.UpdateRoom( )


Player.Find(ByVal data As String) As Integer
  • Description=
Values
  • data=
  • Returns=
  • Example=Player.Find( )


Player.Lookover(index As Integer, name As String, image As String, ByVal data As String, ByVal charImage as Boolean = False)
  • Description=
Values
  • index=
  • name=
  • image=
  • data=
  • charImage=
  • Returns=
  • Example=Player.Lookover( )


Player.Get.Trading(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Trading( )


Player.Get.FirstTime(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.FirstTime( )


Player.Get.NoTrack(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.NoTrack( )


Player.Get.SpeakMode(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.SpeakMode( )


Player.Get.Regeneration(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Regeneration( )


Player.Get.Autosneak(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Autosneak( )


Player.Get.AutosneakNumber(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.AutosneakNumber( )


Player.Get.AutosneakNumber(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.AutosneakNumber( )


Player.Get.MPGainActive(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.MPGainActive( )


Player.Get.HPGainActive(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.HPGainActive( )


Player.Get.Experience(ByVal pID As Integer) As Long
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Experience( )


Player.Get.RaceID(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.RaceID( )


Player.Get.ClassID(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.ClassID( )


Player.Get.BaseClass(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BaseClass( )


Player.Get.ClassName(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.ClassName( )


Player.Get.StaffLevel(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.StaffLevel( )


Player.Get.BuildLevel(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BuildLevel( )


Player.Get.EventLevel(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.EventLevel( )


Player.Get.QuestLevel(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.QuestLevel( )


Player.Get.BonusHP(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BonusHP( )


Player.Get.BonusMP(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BonusMP( )


Player.Get.Darkness(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Darkness( )


Player.Get.RageActive(ByVal pid As Integer) As Boolean
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.RageActive( )


Player.Get.Gender(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Gender( )


Player.Get.CurrentMP(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.CurrentMP( )


Player.Get.PotionDelay(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.PotionDelay( )


Player.Get.FoodModifier(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.FoodModifier( )


Player.Get.PotionModifier(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.PotionModifier( )


Player.Get.FoodDelay(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.FoodDelay( )


Player.Get.MaxMP(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.MaxMP( )


Player.Get.QuestAmount(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestAmount( )


Player.Get.QuestTotal(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestTotal( )


Player.Get.QuestPage(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestPage( )


Player.Get.QuestAmount(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestAmount( )


Player.Get.QuestTotal(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestTotal( )


Player.Get.QuestPage(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestPage( )


Player.Get.Quest(ID As Integer, questID As Integer) As Boolean
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.Quest( )


Player.Get.QuestLevel(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.QuestLevel( )


Player.Get.Logging(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Logging( )


Player.Get.Renegade(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Renegade( )


Player.Get.Paragon(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Paragon( )


Player.Get.LastAttack(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Logging( )


Player.Get.Immunity(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Logging( )


Player.Get.Storage.TempString(ByVal pID As Integer, ByVal key As String) As String
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.TempString( )


Player.Get.Storage.TempNumber(ByVal pID As Integer, ByVal key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.TempNumber( )


Player.Get.Class.ACMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.ACMod( )


Player.Get.Class.DamageMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.DamageMod( )


Player.Get.Class.DodgeMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.DodgeMod( )


Player.Get.Class.HPMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.HPMod( )


Player.Get.Class.AttackDodgeMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.AttackDodgeMod( )


Player.Get.Class.MPMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.MPMod( )


Player.Get.Class.SpellAttackMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.SpellAttackMod( )


Player.Get.Class.SpellResistMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.SpellResistMod( )


Player.Get.Class.MaxSpawns(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.MaxSpawns( )


Player.Get.Class.RageBar(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.RageBar( )


Player.Get.Race.Infravision(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.Infravision( )


Player.Get.Race.SpellResistMod(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.SpellResistMod( )


Player.Get.Race.CooldownModifier(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.CooldownModifier( )


Player.Get.Item.Lookover(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Lookover( )


Player.Get.Item.StringVar(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.StringVar( )


Player.Get.Item.NumberVar(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.NumberVar( )


Player.Get.Item.Soulbound(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Soulbound( )


Player.Get.Item.SoulboundName(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.SoulboundName( )


Player.Get.Item.SoulboundName(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.SoulboundName( )


Player.Get.Item.Expire(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Expire( )


Player.Get.Item.ExpireTime(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.ExpireTime( )


Player.Get.Item.ExpireTime(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.ExpireTime( )


Player.Get.Item.Enchantment(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Enchantment( )


Player.Get.Item.DropBonusMin(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DropBonusMin( )


Player.Get.Item.DropBonusMax(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DropBonusMax( )


Player.Get.Item.Bless(ByVal pID As Integer, iID As Integer, divName As String, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • divName=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Bless( )


Player.Get.Item.DivinityBonus(ByVal pID As Integer, iID As Integer, enchantName As String, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • enchantName=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DivinityBonus( )


Player.Get.Item.TwoHandedWeapon(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.TwoHandedWeapon( )


Player.Get.Item.LeftGripIsWeapon(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripIsWeapon( )


Player.Get.Item.RightGripIsWeapon(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripIsWeapon( )


Player.Get.Item.LeftGripBonusAmount(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripBonusAmount( )


Player.Get.Item.RightGripBonusAmount(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripBonusAmount( )


Player.Get.Item.LeftGripSpellAmount(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripSpellAmount( )


Player.Get.Item.RightGripSpellAmount(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripSpellAmount( )


Player.Get.Item.LeftGripPierceBonus(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripPierceBonus( )


Player.Get.Item.RightGripPierceBonus(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripPierceBonus( )


Player.Get.Item.LeftGripType(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripType( )


Player.Get.Item.AmmoMinimum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMinimum( )


Player.Get.Item.AmmoMaximum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMaximum( )


Player.Get.Item.LeftGripMinimum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMinimum( )


Player.Get.Item.LeftGripMaximum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMaximum( )


Player.Get.Item.RightGripMinimum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMinimum( )


Player.Get.Item.RightGripMaximum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMaximum( )


Player.Get.Item.RightGripType(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripType( )


Player.Get.Item.RightGripAmmoType(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripAmmoType( )


Player.Get.Item.LeftGripAmmoType(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripAmmoType( )


Player.Get.Item.AmmoName(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoName( )


Player.Get.Item.LeftGripAmmoBased(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripAmmoBased( )


Player.Get.Item.RightGripAmmoBased(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripAmmoBased( )


Player.Get.Item.AmmoAmount(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoAmount( )


Player.Get.Item.Helmet(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.Helmet( )


Player.Get.Item.Body(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.Body( )


Player.Get.Item.Special(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.Special( )


Player.Get.Item.AmmoName(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoName( )


Player.Get.Item.AmmoMinimum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMinimum( )


Player.Get.Item.AmmoMaximum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMaximum( )


Player.Get.Item.AmmoLoaded(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoLoaded( )


Player.Get.Item.AmmoValid(ByVal pID As Integer, left as Boolean) As String
  • Description=
Values
  • pID=
  • left=
  • Returns=
  • Example=Player.Get.Item.AmmoValid( )


Player.Get.Item.LeftGripIsWeapon(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripIsWeapon( )


Player.Get.Item.LeftGripBonusAmount(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripBonusAmount( )


Player.Get.Item.LeftGripType(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripType( )


Player.Get.Item.LeftGripMinimum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMinimum( )


Player.Get.Item.LeftGripMaximum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMaximum( )


Player.Get.Item.LeftGripAmmoBased(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripAmmoBased( )


Player.Get.Item.LeftGrip(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGrip( )


Player.Get.Item.RightGripIsWeapon(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripIsWeapon( )


Player.Get.Item.RightGripBonusAmount(ByVal pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripBonusAmount( )


Player.Get.Item.RightGripMinimum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMinimum( )


Player.Get.Item.RightGripMaximum(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMaximum( )


Player.Get.Item.RightGripType(ByVal pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripType( )


Player.Get.Item.RightGripAmmoBased(ByVal pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripAmmoBased( )


Player.Get.Item.RightGrip(ByVal pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGrip( )


Player.Get.Item.FindInventory(ByVal pID As Integer, findItem As String, Optional amount As Integer = -1, Optional findString As String = ", Optional findValue As Integer = -1, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem='
  • amount=
  • findString "=
  • findValue =
  • equipped=
  • Returns=
  • Example=Player.Get.Item.FindInventory( )
Player.Get.Item.FindInventoryReverse(ByVal pID As Integer, findItem As String, Optional amount As Integer = -1, Optional findString As String = ", Optional findValue As Integer = -1, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • findString "=
  • findValue -1=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.FindInventoryReverse( )


Player.Get.Item.FindEmptyInventory(ByVal pID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.FindEmptyInventory( )


Player.Get.Item.DropPercent(ByVal pID As Integer, findItem as Integer, equipped as Boolean) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DropPercent( )


Player.Get.Item.PreventSoulbind(ByVal pID As Integer, findItem as Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.PreventSoulbind( )


Player.Get.Item.PreventUnSoulbind(ByVal pID As Integer, findItem as Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.PreventUnSoulbind( )


Player.Get.Item.MaxStack(ByVal pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.MaxStack( )


Player.Get.Item.InventoryAmount(ByVal pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryAmount( )


Player.Get.Item.Inventory(ByVal pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Inventory( )


Player.Get.Item.InventoryAmount(ByVal pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryAmount( )


Player.Get.Item.InventoryType(ByVal pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryType( )


Player.Get.Item.InventoryWeaponType(ByVal pID As Integer, findItem As Intege, Optional equipped As Boolean = falser) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryWeaponType( )


Player.Get.Item.InventorySlotType(ByVal pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventorySlotType( )


Player.Get.Attacks(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Attacks( )


Player.Get.Blocks(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Blocks( )


Player.Get.TotalAttacks(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TotalAttacks( )


Player.Get.EXPBonus(ByVal ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.EXPBonus( )


Player.Get.EXPBonusTime(ByVal ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.EXPBonusTime( )


Player.Get.EXPBonusTime(ByVal ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.EXPBonusTime( )


Player.Get.GoldBonus(ByVal ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.GoldBonus( )


Player.Get.GoldBonusTime(ByVal ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.GoldBonusTime( )


Player.Get.GoldBonusTime(ByVal ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.GoldBonusTime( )


Player.Get.PPCurrent(ByVal ID As Integer) As Integer
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.PPCurrent( )


Player.Get.PPTotal(ByVal ID As Integer) As Integer
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.PPTotal( )


Player.Add.Item(ByVal pID As Integer, ByVal updateValue As String, ByVal updateValue2 As Integer, dropFloor As Boolean) As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • updateValue2=
  • dropFloor=
  • Returns=
  • Example=Player.Add.Item( )


Player.Add.Renegade(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Add.Renegade( )


Player.Add.Paragon(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Add.Paragon( )


Player.Add.Menu(ByVal pID As Integer, Optional updateValue As String = ", Optional updateValue2 As String = ", Optional updateValue3 As Integer = -1)
  • Description=
Values
  • pID=
  • updateValue "=
  • updateValue2 "=
  • updateValue3 -1=
  • Returns=
  • Example=Player.Add.Menu( )


Player.Add.Obituary(ByVal pID As Integer, attackerName As String, Optional defenderName As String = ")
  • Description=
Values
  • pID=
  • attackerName=
  • defenderName "=
  • Returns=
  • Example=Player.Add.Obituary( )


Player.Add.Experience(ByVal pID As Integer, ByVal updateValue As Long, Optional byPassLock As Boolean = False)
  • Description=
Values
  • pID=
  • updateValue=
  • byPassLock=
  • Returns=
  • Example=Player.Add.Experience( )


Player.Set.Storage.TempString(ByVal pID As Integer, ByVal key As String, ByVal value As String)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.TempString( )


Player.Set.Storage.TempNumber(ByVal pID As Integer, ByVal key As String, ByVal value As Double)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.TempNumber( )


Player.Set.CancelTrade(ByVal pID As Integer)
  • Description=
Values
  • pID=
  • Example=Player.Set.CancelTrade( )


Player.Set.PermChange(ID As Integer, mode As Integer) As Boolean
  • Description=
Values
  • ID=
  • mode=
  • Example=Player.Set.PermChange( )


Player.Set.SpeakMode(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.SpeakMode( )


Player.Set.LastAttack(ByVal pID As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.LastAttack( )


Player.Set.Immunity(ByVal pID As Integer, ByVal updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.Immunity( )


Player.Set.Boost.Rage(ByVal pID As Integer, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Rage( )


Player.Set.Boost.MP(ByVal pID As Integer, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.MP( )


Player.Set.Boost.Food(ByVal pID As Integer, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Food( )


Player.Set.Boost.Potion(ByVal pID As Integer, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Potion( )


Player.Set.Boost.Light(ByVal pID As Integer, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Light( )


Player.Set.Boost.PercentRage(ByVal pID As Integer, isIDPlayer As Boolean, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • isIDPlayer=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.PercentRage( )


Player.Set.Boost.PercentMP(ByVal pID As Integer, isIDPlayer As Boolean, ByVal updateValue As Integer, ByVal ticks As Integer, ByVal ID As Integer, Optional ByVal message As String = ", Optional ByVal globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • isIDPlayer=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.PercentMP( )


Player.Set.NoTrack(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.NoTrack( )


Player.Set.Autosneak(ByVal pID As Integer, ByVal updateValue As Boolean)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.Autosneak( )


Player.Set.AutosneakNumber(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.AutosneakNumber( )


Player.Set.AutosneakNumber(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.AutosneakNumber( )


Player.Set.BaseClass(ByVal pID As Integer, Optional ByVal updateValue As String = ")
  • Description=
Values
  • pID=
  • updateValue "=
  • Returns=
  • Example=Player.Set.BaseClass( )


Player.Set.ClassName(ByVal pID As Integer, Optional ByVal updateValue As String = ")
  • Description=
Values
  • pID=
  • updateValue "=
  • Returns=
  • Example=Player.Set.ClassName( )


Player.Set.BonusHP(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.BonusHP( )


Player.Set.BonusMP(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.BonusMP( )


Player.Set.Darkness(ByVal pID As Integer, ByVal updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.Darkness( )


Player.Set.RageBar(ByVal pid As Integer, ByVal updateValue As Boolean, ByVal sendBack As Boolean)
  • Description=
Values
  • pid=
  • updateValue=
  • sendBack=
  • Returns=
  • Example=Player.Set.RageBar( )


Player.Set.CurrentMP(ByVal pID As Integer, ByVal updateValue As Integer) As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.CurrentMP( )


Player.Set.CurrentRage(ByVal pID As Integer, ByVal updateValue As Integer) As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.CurrentRage( )


Player.Set.PotionDelay(ByVal pID As Integer, ByVal updateValue As Integer) As Double
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.PotionDelay( )


Player.Set.Regeneration(ByVal pID As Integer, Optional interuptMSG As String = ")
  • Description=
Values
  • pID=
  • interuptMSG "=
  • Returns=
  • Example=Player.Set.Regeneration( )


Player.Set.FoodDelay(ByVal pID As Integer, ByVal updateValue As Integer) As Double
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.FoodDelay( )


Player.Set.MPGainActive(ByVal pID As Integer, ByVal updateValue As Boolean)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.MPGainActive( )


Player.Set.HPGainActive(ByVal pID As Integer, ByVal updateValue As Boolean)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.HPGainActive( )


Player.Set.LookOverExtra(ByVal pID As Integer, ByVal updateValue As String)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.LookOverExtra( )


Player.Set.AdjustMaxMP(ByVal pID As Integer)
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Set.AdjustMaxMP( )


Player.Set.QuestAmount(ID As Integer, questID As Integer, questScriptAmount As Integer)
  • Description=
Values
  • ID=
  • questID=
  • questScriptAmount=
  • Returns=
  • Example=Player.Set.QuestAmount( )


Player.Set.QuestTotal(ID As Integer, questID As Integer, questScriptTotal As Integer)
  • Description=
Values
  • ID=
  • questID=
  • questScriptTotal=
  • Returns=
  • Example=Player.Set.QuestTotal( )


Player.Set.QuestPage(ID As Integer, questID As Integer, questPage As Integer)
  • Description=
Values
  • ID=
  • questID=
  • questPage=
  • Returns=
  • Example=Player.Set.QuestPage( )


Player.Set.EXPBonus(ByVal ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.EXPBonus( )


Player.Set.EXPBonusTime(ByVal ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.EXPBonusTime( )


Player.Set.EXPBonusTime(ByVal ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.EXPBonusTime( )


Player.Set.GoldBonus(ByVal ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.GoldBonus( )


Player.Set.GoldBonusTime(ByVal ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.GoldBonusTime( )


Player.Set.GoldBonusTime(ByVal ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.GoldBonusTime( )


Player.Set.PP(ByVal ID As Integer, updateValue As Integer, updateMax as Boolean)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.PP( )
Player.Set.Item.Lookover(ByVal pID As Integer, iID As Integer, Lookover As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • Lookover=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Lookover( )


Player.Set.Item.StringVar(ByVal pID As Integer, iID As Integer, StringVar As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • StringVar=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.StringVar( )


Player.Set.Item.NumberVar(ByVal pID As Integer, iID As Integer, NumberVar As Double, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • NumberVar=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.NumberVar( )


Player.Set.Item.Update(pID As Integer, iID As Integer, Optional equipped As Boolean = False)
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Update( )


Player.Set.Item.Expire(ByVal pID As Integer, iID As Integer, expire As Boolean, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • expire=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Expire( )


Player.Set.Item.ExpireTime(ByVal pID As Integer, iID As Integer, time As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • time=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.ExpireTime( )


Player.Set.Item.ExpireTime(ByVal pID As Integer, iID As Integer, time As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • time=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.ExpireTime( )


Player.Set.Item.Soulbound(ByVal pID As Integer, iID As Integer, soulBound As Boolean, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • soulBound=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Soulbound( )


Player.Set.Item.SoulboundName(ByVal pID As Integer, iID As Integer, soulBound As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • soulBound=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.SoulboundName( )


Player.Set.Item.SoulboundName(ByVal pID As Integer, iID As Integer, soulBound As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • soulBound=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.SoulboundName( )


Player.Set.Item.Enchantment(ByVal pID As Integer, iID As Integer, enchantAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • enchantAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Enchantment( )


Player.Set.Item.Bless(ByVal pID As Integer, iID As Integer, divName As String, blessAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • divName=
  • blessAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Bless( )


Player.Set.Item.DivinityBonus(ByVal pID As Integer, iID As Integer, enchantName As String, enchantAmount As Double, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • enchantName=
  • enchantAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.DivinityBonus( )


Player.Set.Item.DropBonusMin(ByVal pID As Integer, iID As Integer, dropBonusAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • dropBonusAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.DropBonusMin( )


Player.Set.Item.DropBonusMax(ByVal pID As Integer, iID As Integer, dropBonusAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • dropBonusAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.DropBonusMax( )


Player.Remove.Storage.TempString(ByVal pID As Integer, ByVal key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.TempString( )


Player.Remove.Storage.TempNumber(ByVal pID As Integer, ByVal key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.TempNumber( )


Player.Remove.Boost.Food(ByVal pID As Integer, ByVal type As Integer, Optional ByVal ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Food( )


Player.Remove.Boost.Potion(ByVal pID As Integer, ByVal type As Integer, Optional ByVal ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Potion( )


Player.Remove.Boost.Rage(ByVal pID As Integer, ByVal type As Integer, Optional ByVal ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Rage( )


Player.Remove.Boost.MP(ByVal pID As Integer, ByVal type As Integer, Optional ByVal ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.MP( )


Player.Remove.Boost.Light(ByVal pID As Integer, ByVal type As Integer, Optional ByVal ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Light( )


Player.Remove.Item(ByVal pID As Integer, ByVal updateValue As String, ByVal updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • updateValue=
  • updateValue2=
  • Returns=
  • Example=Player.Remove.Item( )


Player.Remove.ItemInventory(ByVal pID As Integer, ByVal inventoryNumber As Integer, ByVal updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • inventoryNumber=
  • updateValue2=
  • Returns=
  • Example=Player.Remove.ItemInventory( )


Player.Remove.Inventory(ByVal pID As Integer, ByVal inventoryNumber As Integer, ByVal updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • inventoryNumber=
  • updateValue2=
  • Returns=
  • Example=Player.Remove.Inventory( )


Player.Remove.Regeneration(ByVal pID As Integer, Optional ignoreDelay As Boolean = False)
  • Description=
Values
  • pID=
  • ignoreDelay=
  • Returns=
  • Example=Player.Remove.Regeneration( )


Player.Remove.Quest(ID As Integer, questID As Integer)
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Remove.Quest( )


Player.Remove.QuestComplete(ID As Integer, questID As Integer)
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Remove.QuestComplete( )


Player.Remove.QuestComplete(ID As Integer, questID As Integer)
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Remove.QuestComplete( )