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Difference between revisions of "Divinity"

(Created page with "====Divinity==== =====Divinity.Get.Color(ByVal name As String) As String===== *Description=''Get the divinity color.'' ;'''Values''' :* name=''The divinity to search for.''...")
 
 
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=====Divinity.Get.Color(ByVal name As String) As String=====
+
=====Divinity.Get.Color(name As String) As String=====
 
*Description=''Get the divinity color.''
 
*Description=''Get the divinity color.''
 
;'''Values'''
 
;'''Values'''
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=====Divinity.Get.God(ByVal name As String) As String=====
+
=====Divinity.Get.God(name As String) As String=====
 
*Description=''Get the divinity god name.''
 
*Description=''Get the divinity god name.''
 
;'''Values'''
 
;'''Values'''
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*Returns=''The god's name of the divinity which can be used for messages.''
 
*Returns=''The god's name of the divinity which can be used for messages.''
 
*Example=''Divinity.Get.God("Ice")''
 
*Example=''Divinity.Get.God("Ice")''
 +
 +
 +
=====Divinity.Get.Drops(name As String, level As Integer) As String=====
 +
*Description=''Get the divinity global drop name based on level.''
 +
;'''Values'''
 +
:* name=''The divinity to search for.''
 +
:* level =''The level to search for.''
 +
*Returns=''The item name that drops.''
 +
*Example=''Divinity.Get.Drops("Ice", 25)''

Latest revision as of 14:08, 5 October 2018

Divinity

Divinity.Get.Color(name As String) As String
  • Description=Get the divinity color.
Values
  • name=The divinity to search for.
  • Returns=The color of the divinity which can be used for messages.
  • Example=Divinity.Get.Color("Fire")


Divinity.Get.God(name As String) As String
  • Description=Get the divinity god name.
Values
  • name=The divinity to search for.
  • Returns=The god's name of the divinity which can be used for messages.
  • Example=Divinity.Get.God("Ice")


Divinity.Get.Drops(name As String, level As Integer) As String
  • Description=Get the divinity global drop name based on level.
Values
  • name=The divinity to search for.
  • level =The level to search for.
  • Returns=The item name that drops.
  • Example=Divinity.Get.Drops("Ice", 25)