(→Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer)) |
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====Spell==== | ====Spell==== | ||
− | =====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As | + | =====Spell.HealPercentDecay() As Double===== |
+ | *Description='''' | ||
+ | ;'''Values''' | ||
+ | *Returns='''' | ||
+ | *Example=''Spell.HealPercentDecay()'' | ||
+ | |||
+ | |||
+ | =====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Double)===== | ||
*Description='''' | *Description='''' | ||
;'''Values''' | ;'''Values''' | ||
Line 13: | Line 20: | ||
*Returns=''Returns the spell damage/effectiveness/etc, can be null.'' | *Returns=''Returns the spell damage/effectiveness/etc, can be null.'' | ||
*Example=''Spell.ScriptDamageNegation( )'' | *Example=''Spell.ScriptDamageNegation( )'' | ||
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Latest revision as of 08:40, 9 February 2021
Spell
Spell.HealPercentDecay() As Double
- Description='
- Values
- Returns='
- Example=Spell.HealPercentDecay()
Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Double)
- Description='
- Values
- ID=
- isIDPlayer=
- attacker=
- attackerIsPlayer=
- spelltype=
- damage=
- spellName=
- Returns=Returns the spell damage/effectiveness/etc, can be null.
- Example=Spell.ScriptDamageNegation( )