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Difference between revisions of "Spell"

(Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer))
 
(One intermediate revision by the same user not shown)
Line 7: Line 7:
 
*Example=''Spell.HealPercentDecay()''
 
*Example=''Spell.HealPercentDecay()''
  
=====Spell.ProcDamage(stateNumber As Integer, damage As Integer, itemName As String, target As Integer, targetPlayer As Boolean) As Integer=====
 
*Description=''''
 
;'''Values'''
 
:* stateNumber=''    ''
 
:* damage=''    ''
 
:* itemName=''    ''
 
:* stateNumber=''    ''
 
:* targetID=''    ''
 
:* targetPlayer=''    ''
 
*Returns=''''
 
*Example=''Spell.ProcDamage()''
 
  
=====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer)=====
+
=====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Double)=====
 
*Description=''''
 
*Description=''''
 
;'''Values'''
 
;'''Values'''

Latest revision as of 08:40, 9 February 2021

Spell

Spell.HealPercentDecay() As Double
  • Description='
Values
  • Returns='
  • Example=Spell.HealPercentDecay()


Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Double)
  • Description='
Values
  • ID=
  • isIDPlayer=
  • attacker=
  • attackerIsPlayer=
  • spelltype=
  • damage=
  • spellName=
  • Returns=Returns the spell damage/effectiveness/etc, can be null.
  • Example=Spell.ScriptDamageNegation( )