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Difference between revisions of "Classes"

(Barbarian)
(Bard)
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====[[Bard]]====
 
====[[Bard]]====
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Attack Increments At Levels: 3, 10, 25
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Needed EXP to Level 25: 325mil
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 +
Can wield instruments, swords, axes, blunts, fists, daggers, and staves
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Can wear medium, light, cloth, and light helmets
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Can use /song - Has four different songs. Song power is based on instrument.
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Spells: Cure, Shell
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25% less mana
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8% MR Bonus
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====[[Thief]]====
 
====[[Thief]]====
 
==Mage==
 
==Mage==

Revision as of 15:23, 23 January 2017

Ember Online enjoys a variety of racial and class combinations to suite a persons taste and preferred playing style. The following base classes are available.

NOTE: Class specifics are currently changing and the information will be added and updated as abilities and features are finalized

Fighter

Tasked primarily with dealing damage via weapons, the Fighter classes rely heavily on Strength to overwhelm their opponents.

Barbarian

Attack Increments At Levels: 3, 10, 25

Needed EXP to Level 25: 300mil

Can wield swords, axes, blunts, fists, daggers, and staves

Can wear medium, light, cloth, shields, and helmets

Can equip two handed weapons

-10% MR Bonus

5% less dodge rate

8% more overall HP

Gain RAGE after 2 successful attacks. Rage dealing 40% increased damage. Rage will be reset if you miss, move, or land three successful rage attacks.

Knight

Monk

Paladin

Ranger

Rogue

Although less heavily armored than their fighter cousins, the Rogues use their Agility and stealth abilities to avoid damage and deliver wicked surprise attacks dealing amazing damage.

Assassin

Attack Increments At Levels: 1, 9, 25

Needed EXP to Level 25: 350mil

Can wield daggers and swords

Can wear medium, light, cloth, shields, and helmets

Can dual wield

-7.5% MR Bonus

Can autosneak (/autosneak), can hide (/hide). Being found or backstabbing someone means you need to move squares to rehide. (Autosneak/Hide work well together).

Can use /track. /track gets more useful as you level up and can become a very handy tracking tool.

Equipping a dagger allows you to backstab for 4x more damage. Duel wielding grants an additional 10% damage when using regular attacks or backstabbing. You must equip DAGGER(s) to backstab.

In order to backstab again, you will need to move off the square you are on and back again. Then hide, then attack.

Bard

Attack Increments At Levels: 3, 10, 25

Needed EXP to Level 25: 325mil

Can wield instruments, swords, axes, blunts, fists, daggers, and staves

Can wear medium, light, cloth, and light helmets

Can use /song - Has four different songs. Song power is based on instrument.

Spells: Cure, Shell

25% less mana

8% MR Bonus

Thief

Mage

No RPG is complete without an arcane caster. Mages use their Intelligence to power a variety of spells.

Necromancer

Sorceror

Healer

Using a mix of martial ability and divine power, the Healers are a versatile class that can deal damage via spell or weapon as well as keep an entire party alive and fighting.

Cleric

Druid