(→Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer)) |
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Line 8: | Line 8: | ||
− | =====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of | + | =====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Double)===== |
*Description='''' | *Description='''' | ||
;'''Values''' | ;'''Values''' |
Latest revision as of 08:40, 9 February 2021
Spell
Spell.HealPercentDecay() As Double
- Description='
- Values
- Returns='
- Example=Spell.HealPercentDecay()
Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Double)
- Description='
- Values
- ID=
- isIDPlayer=
- attacker=
- attackerIsPlayer=
- spelltype=
- damage=
- spellName=
- Returns=Returns the spell damage/effectiveness/etc, can be null.
- Example=Spell.ScriptDamageNegation( )