(→Legend) |
(→Bestiary) |
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== Bestiary == | == Bestiary == | ||
− | ===Adept Cultist=== | + | ===Earth Divinity=== |
+ | ===Lightning Divinity=== | ||
+ | ===Ice Divinity=== | ||
+ | ===Fire Divinity=== | ||
+ | ===Night Divinity=== | ||
+ | {| border="1" | ||
+ | |'''Name''' | ||
+ | |Adept Cultist | ||
+ | |'''LVL''' | ||
+ | |?? | ||
+ | |'''HP''' | ||
+ | |1500 | ||
+ | |'''Location''' | ||
+ | |Wastelands | ||
+ | |- | ||
+ | !colspan="16" |'''Special:''' Attacks are magical. | ||
+ | |- | ||
+ | |- | ||
+ | !colspan="16" |'''Drops:''' | ||
+ | |- | ||
+ | |} | ||
+ | ===Holy Divinity=== | ||
+ | ===Evil Divinity=== | ||
+ | ===Neutral Divinity=== | ||
{| border="1" | {| border="1" | ||
|'''DIV''' | |'''DIV''' |
Revision as of 08:26, 9 February 2017
WIP
Contents
Legend
DIV = Divinity of the monster.
LVL = Recommended character level to level on these.
HP = Roughly how much health a monster has.
Location = The city that sells this item or the creature that has a chance of dropping this item.
Special = If the monster has any special attacks or weaknesses.
Drops = What the creature has a change of dropping, including GP (gold).
Bestiary
Earth Divinity
Lightning Divinity
Ice Divinity
Fire Divinity
Night Divinity
Name | Adept Cultist | LVL | ?? | HP | 1500 | Location | Wastelands | ||||||||
Special: Attacks are magical. | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drops: |
Holy Divinity
Evil Divinity
Neutral Divinity
DIV | Night | LVL | ?? | HP | 1500 | Location | Wastelands | ||||||||
Special: Attacks are magical. | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drops: |