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*Example=''Spell.ProcDamage()'' | *Example=''Spell.ProcDamage()'' | ||
− | =====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As | + | =====Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer)===== |
*Description='''' | *Description='''' | ||
;'''Values''' | ;'''Values''' |
Revision as of 08:34, 23 April 2019
Contents
- 1 Spell
- 1.1 Spell.HealPercentDecay() As Double
- 1.2 Spell.ProcDamage(stateNumber As Integer, damage As Integer, itemName As String, target As Integer, targetPlayer As Boolean) As Integer
- 1.3 Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer)
Spell
Spell.HealPercentDecay() As Double
- Description='
- Values
- Returns='
- Example=Spell.HealPercentDecay()
Spell.ProcDamage(stateNumber As Integer, damage As Integer, itemName As String, target As Integer, targetPlayer As Boolean) As Integer
- Description='
- Values
- stateNumber=
- damage=
- itemName=
- stateNumber=
- targetID=
- targetPlayer=
- Returns='
- Example=Spell.ProcDamage()
Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Double(Nullable), spellName As String) As Nullable(Of Integer)
- Description='
- Values
- ID=
- isIDPlayer=
- attacker=
- attackerIsPlayer=
- spelltype=
- damage=
- spellName=
- Returns=Returns the spell damage/effectiveness/etc, can be null.
- Example=Spell.ScriptDamageNegation( )