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Difference between revisions of "Miscellaneous Items"

m (Embers)
m (Remnants)
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'''Neutral Divinity''' characters do not benefit (or suffer detriment) from embers.
 
'''Neutral Divinity''' characters do not benefit (or suffer detriment) from embers.
 
==Remnants==
 
==Remnants==
 +
Remnants are the crystalized essence of elemental power that forms within certain creatures in the world. Typically, they form within the strongest creatures in an area. Not all creatures are capable of having Remnants even though they may be very strong.
 +
 +
Below is a listing of confirmed monsters that will drop Remnants. Their drop rate varies but appears to be over 50% of the monsters killed do drop a Remnant.
 +
=== Water ===
 +
{| class="wikitable"
 +
| '''Name''' || '''Location'''
 +
|-
 +
| Alligator || Ruins of Seta
 +
|-
 +
| Charmtress || Dreadlands
 +
|-
 +
| Dwarven Ninja || Dwarven Mines
 +
|-
 +
| Gnoll Patrolman || Fort Ellison
 +
|-
 +
| Piranha || Northern Rock Plataue (river)
 +
|-
 +
| Pirate || Islands in Kraken Bay
 +
|-
 +
| Pirate Ship || Kraken Bay
 +
|-
 +
| Risen  || Wiken Graveyard
 +
|}
 +
===Fire===
 +
{| class="wikitable"
 +
| Name || Location
 +
|-
 +
| Blackspawn Guard || Abandoned Raider Camp
 +
|-
 +
| Cusith || Northern Rock Plateau
 +
|-
 +
| Dracokin || Dreadlands
 +
|-
 +
| Dwarven Berserker || Dwarven Mountain
 +
|-
 +
| Ghast || Ghost Ships (Kraken Bay)
 +
|-
 +
| Gnoll Priest || Fort Ellison
 +
|-
 +
| Haltija || Northern Rock Plateau
 +
|-
 +
| Mugger || Farmlands (roads around) (basement)
 +
|}
 +
 +
===Night===
 +
{| class="wikitable"
 +
| Name || Location
 +
|-
 +
| Cursed Looter || Abandoned Raider Camp
 +
|-
 +
| Dwarven Brigand || Dwarven Mines
 +
|-
 +
| Gnoll Berserker || Fort Ellison
 +
|-
 +
| Satyr || Ruins of Seta
 +
|-
 +
| Sea Serpent || Kraken Bay
 +
|-
 +
| Turkey Buzzard || Farmlands (roads around)
 +
|-
 +
| Void Elemental || Dreadlands
 +
|-
 +
| Yeren || Northern Rock Plateau
 +
|}
 +
===Earth===
 +
{| class="wikitable"
 +
| Name || Location
 +
|-
 +
| Grassland Lion || Northern Rock Plateau
 +
|-
 +
| Guard Dog || Islands around Kraken Bay
 +
|-
 +
| Raider Scout || Abandoned Raider Camp
 +
|-
 +
| River Turtle || Northern Rock Plateau
 +
|-
 +
| Rotting Dead || Wiken Graveyard
 +
|-
 +
| Rustler || Farmlands (roads around)
 +
|-
 +
| Swashbuckler || Islands around Kraken Bay
 +
|-
 +
| Vila Trap || Dreadlands
 +
|}
 +
===Lightning===
 +
{| class="wikitable"
 +
| Name || Location
 +
|-
 +
| Dreadbeast || Dreadlands
 +
|-
 +
| King Cobra || Northern Rock Plateau
 +
|-
 +
| King Scorpion || Dwarven Mines
 +
|-
 +
| Misty Wolf || Farmlands (roads around)
 +
|-
 +
| Poltergeist || Ghost Ships (Kraken Bay)
 +
|-
 +
| Trail Bandit || Northern Rock Plateau
 +
|-
 +
| Vale Walker || Raider's Vail
 +
|-
 +
| Walker Guardian || Ruined Watchtower (basement)
 +
|}

Revision as of 06:02, 13 February 2022

Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:

  • Gray - items are junk. These either exist just to be vendor trash, or are used for quests.
  • White - items are usable in some way, so food, water, potions, or store bought equipment.
  • Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, are green.
  • Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.
  • Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.
  • Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.

Still WIP maybe.

Health Potions

Health Potions are usable in combat (missing a couple of dropped potions)

Name Health Buy Sell Location
Azure Potion* 50 2-5 1 Seamoor, Bityrn
Topaz Potion* 65 8-10 3 Seamoor, Bityrn
Rosewood Potion 100 30 15 Canopia
Logger's Elixir 100 40 30 Canopia Trading Post
Crimson Potion 110 40 20 Bityrn
Cure Scroll 125 65 50 Drevlar
Citrine Potion 140 70 40 Outlying Encampment, Shadow Trader's Outpost (Linwood Sewers)
Sapphire Potion 145 50-55 25 Traveler's Hut, Turenyara
Vital Essence 150 90 40 Karnath
Starshine Scroll 150 90 60 Drevlar
Blood Potion 170 90 60 Wiken
Healing Water 175 110 60 Kraken Isle
Crystal Elixir 175 110 60 Arkanmaw
Heal Scroll 185 100 60 Drelvar

* Prices vary based on purchase location.

Embers

The namesake of the game. Embers are fragments of extinguished mythical stones that give damage bonuses (on weapons) or reduce the damage taken (on armour/shield). There is an ember for every divinity in the game (earth, ice, fire, lightning, storm, night). They work the same way divinities would work on player vs player or PVE combat (Earth has a bonus against storm, and Storm would do reduced damage vs earth).

Divinitiess of embers give bonuses as follows: Earth --> Storm --> Ice --> Fire --> Night --> Earth.....

This means if you put an Earth ember on armor, you would take less damage from storm divinity players/monsters attacking you. Likewise, if you put a Fire ember on your weapon, you would do increased damage to any night divinity.

Embers come in ranges of 1%, 2%, 3% and the fabled 4%. The likelihood of getting a higher % ember decreases quickly and most players tend to sell their 1% embers for the 1,000 gold they receive from vendors.

They can drop from monsters, and every monster drops only the embers of its own divinity.

You can only have ONE ember in each relevant piece of equipment (body armour, weapon and/or shield). You can replace an old ember with a new one, but you will lose the old ember (it will be overwritten by the new ember).

Neutral Divinity characters do not benefit (or suffer detriment) from embers.

Remnants

Remnants are the crystalized essence of elemental power that forms within certain creatures in the world. Typically, they form within the strongest creatures in an area. Not all creatures are capable of having Remnants even though they may be very strong.

Below is a listing of confirmed monsters that will drop Remnants. Their drop rate varies but appears to be over 50% of the monsters killed do drop a Remnant.

Water

Name Location
Alligator Ruins of Seta
Charmtress Dreadlands
Dwarven Ninja Dwarven Mines
Gnoll Patrolman Fort Ellison
Piranha Northern Rock Plataue (river)
Pirate Islands in Kraken Bay
Pirate Ship Kraken Bay
Risen Wiken Graveyard

Fire

Name Location
Blackspawn Guard Abandoned Raider Camp
Cusith Northern Rock Plateau
Dracokin Dreadlands
Dwarven Berserker Dwarven Mountain
Ghast Ghost Ships (Kraken Bay)
Gnoll Priest Fort Ellison
Haltija Northern Rock Plateau
Mugger Farmlands (roads around) (basement)

Night

Name Location
Cursed Looter Abandoned Raider Camp
Dwarven Brigand Dwarven Mines
Gnoll Berserker Fort Ellison
Satyr Ruins of Seta
Sea Serpent Kraken Bay
Turkey Buzzard Farmlands (roads around)
Void Elemental Dreadlands
Yeren Northern Rock Plateau

Earth

Name Location
Grassland Lion Northern Rock Plateau
Guard Dog Islands around Kraken Bay
Raider Scout Abandoned Raider Camp
River Turtle Northern Rock Plateau
Rotting Dead Wiken Graveyard
Rustler Farmlands (roads around)
Swashbuckler Islands around Kraken Bay
Vila Trap Dreadlands

Lightning

Name Location
Dreadbeast Dreadlands
King Cobra Northern Rock Plateau
King Scorpion Dwarven Mines
Misty Wolf Farmlands (roads around)
Poltergeist Ghost Ships (Kraken Bay)
Trail Bandit Northern Rock Plateau
Vale Walker Raider's Vail
Walker Guardian Ruined Watchtower (basement)