(→Suffixes) |
|||
Line 122: | Line 122: | ||
<font color="white">Weapon, Armor, Off-Hand, Helmet</font><br> | <font color="white">Weapon, Armor, Off-Hand, Helmet</font><br> | ||
|- | |- | ||
− | |Boar || Boar gives a Physical Damage Reduction bonus ranging from 1%-3% depending on the affix level. | + | |Boar || Boar gives a Physical Damage Reduction bonus ranging from 1%-3% depending on the affix level.|| |
+ | <font color="white">Armor, Codex, Talisman</font><br> | ||
|- | |- | ||
− | |Combat || Combat gives a flurry damage bonus. | + | |Combat || Combat gives a flurry damage bonus.|| |
+ | <font color="white">Weapon</font><br> | ||
|- | |- | ||
− | |Eagle || Eagle gives a Magic Damage Reduction bonus ranging from 1%-3% depending on the affix level. | + | |Eagle || Eagle gives a Magic Damage Reduction bonus ranging from 1%-3% depending on the affix level.|| |
+ | <font color="white">Armor, Codex, Talisman</font><br> | ||
|- | |- | ||
− | |Mongoose || Mongoose gives a Haste bonus ranging 0.03s/0.06s/0.09s/0.12s/0.15s depending on the affix level. | + | |Mongoose || Mongoose gives a Haste bonus ranging 0.03s/0.06s/0.09s/0.12s/0.15s depending on the affix level.|| |
+ | <font color="white">Weapon, Tome, Instrument</font><br> | ||
|- | |- | ||
− | |Owl || Owl gives a Wisdom bonus ranging from 0.1-0.5 depending on the affix level. | + | |Owl || Owl gives a Wisdom bonus ranging from 0.1-0.5 depending on the affix level.|| |
+ | <font color="white">Weapon, Armor, Off-Hand</font><br> | ||
|- | |- | ||
|Flame || Flame gives a Fire divinity bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. | |Flame || Flame gives a Fire divinity bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. |
Revision as of 15:24, 25 January 2025
Note:Off-hand denotes equipment inclusive of Tomes, Instruments, Codex, Talisman and Shields.
Prefixes
Inscription | Effect | Equipment |
---|---|---|
Lycanthrope | Lyncanthrope gives a morph bonus. Bonus is larger on weapons than talisman. |
Blunt |
Safeguard | Safeguard gives an Armor bonus ranging 2/4/6/8/10 depending on the affix level. |
Armor |
Berserking | Berserking gives a Rage Power bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Axe |
Stealth | Stealth gives an Autosneak bonus ranging 10/20/30/40/50 depending on the affix level. |
Dagger |
Race Defense | Race Defense gives a Defense bonus when being attacked by a specific race ranging 2%/4%/6%/8%/10% depending on the affix level. |
Armor |
Destructive | Destructive gives a Critical Damage bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Bow |
Focus | Focus gives a Fizzle Reduction bonus ranging 5%/10%/15%/20%/25% depending on the affix level. |
Weapons |
Bardic | Bardic gives a Song Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Axe |
Aegis | Aegis gives a Deflect bonus ranging 1%/2%/3%/4%/5% depending on the affix level. |
Shield |
Sapping | Sapping gives a Steal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. Note: Affects the AMOUNT of gold a Thief can steal in an action. |
Dagger |
Empowering | Empowering gives a Pet Strength bonus ranging 1.5%/3%/4.5%/6%/7.5% depending on the affix level. |
Axe |
Commanding | Commanding gives a Summon Strength bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Staff |
Divine | Divine gives a Heal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Axe, Sword, Blunt, Staff, Fist, Instrument, Talisman |
Race Damage | Race Damage gives an Damage bonus when attacking a specific race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapons |
Quick | Quick gives a Roundhouse Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Staff |
Avarice | Avarice gives a Gold bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapons |
Bane Damage | NPC Race Damage gives a Damage bonus when attacking a specific NPC race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapons |
Moxie | Moxie gives an Experience bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapons |
Voracity | Voracity gives a Drop Rate bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon |
Hexing | Hexing gives a Debuff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Weapons, Tomes, Codex, Instruments, Talisman |
Striking | Striking gives a Critical Chance bonus ranging from 1%-5% depending on the affix level. |
Bow, Two-handed |
Smashing | Smashing gives a Shield Bash bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Shields |
Bolstering | Bolstering gives a Buff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Weapons, Tomes, Codex, Instruments, Talisman |
Bane Defense | NPC Race Defense gives a Defense bonus when being attacked by a specific NPC race ranging 2%/4%/6%/8%/10% depending on the affix level. |
Armor, Shield, Talisman, Codex |
Suffixes
Suffix | Effect | Equipment |
---|---|---|
Rain | Rain gives a Water divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
Boar | Boar gives a Physical Damage Reduction bonus ranging from 1%-3% depending on the affix level. |
Armor, Codex, Talisman |
Combat | Combat gives a flurry damage bonus. |
Weapon |
Eagle | Eagle gives a Magic Damage Reduction bonus ranging from 1%-3% depending on the affix level. |
Armor, Codex, Talisman |
Mongoose | Mongoose gives a Haste bonus ranging 0.03s/0.06s/0.09s/0.12s/0.15s depending on the affix level. |
Weapon, Tome, Instrument |
Owl | Owl gives a Wisdom bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
Flame | Flame gives a Fire divinity bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. | |
Cobra | Cobra gives a Poison Effect bonus on physical attacks ranging from 1%-5% depending on the affix level with a maximum cap of 25 damage per tick. Cobra has a long duration of 148s to 180s. The chance to apply poison is 15% on a successful hit. It can be applied to: Weapons. | |
Dusk | Dusk gives a Night divinity bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. | |
Perception | Perception gives a Spell Pierce bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons. | |
Spellbound | Spellbound gives a MP Tick bonus of 1. It can be applied to: Armors. | |
Vigor | Vigor gives a HP bonus ranging 3/6/9/12/15 depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. | |
Foreseeing | Foreseeing gives a Magic Resistance bonus multiplier ranging from 1%-5% depending on the affix level. It can be applied to: Armors. | |
Rock | Rock gives an Earth divinity bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. | |
Bear | Bear gives an Endurance bonus ranging from 0.1-0.5 depending on the affix level. It can be applied to: Weapons, Armors, Shields. | |
Peacock | Peacock gives a Charisma bonus ranging from 0.1-0.5 depending on the affix level. It can be applied to: Weapons, Armors, Shields. | |
Affliction | Afflication gives a Spell Damage bonus ranging from 1%-3% depending on the affix level. It can be applied to: Weapons. | |
Lion | Lion gives a Strength bonus ranging from 0.1-0.5 depending on the affix level. It can be applied to: Weapons, Armors, Shields. | |
Class Damage | Class Damage gives a Damage bonus when attacking a specific class ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. It can be applied to: Weapons. | |
Raven | Raven gives an Intelligence bonus ranging from 0.1-0.5 depending on the affix level. It can be applied to: Weapons, Armors, Shields. | |
Cheetah | Cheetah gives an Agility bonus ranging from 0.1-0.5 depending on the affix level. It can be applied to: Weapons, Armors, Shields. | |
Vitality | Vitality gives a HP Tick bonus ranging from 1-3 depending on the affix level. It can be applied to: Armors. | |
Storm | Storm gives a Lightning divinity bonus ranging from 1%-5% depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. | |
Class Defense | Class Defense gives a Defense bonus when being attacked by a specific class ranging 2%/4%/6%/8%/10% depending on the affix level. It can be applied to: Armors, Shields. | |
Harm | Harm gives a Damage bonus ranging from 1%-3% depending on the affix level. It can be applied to: Weapons. | |
Lich | Lich gives a MP Leech bonus on physical attacks ranging from 1-5 depending on the affix level. It can be applied to: Weapons. | |
Sanguine | Sanguine gives a HP Leech bonus on physical attacks ranging from 1%-5% depending on the affix level. It can be applied to: Weapons. | |
Salamander | Salamander gives a Burn Effect bonus on physical attacks ranging 4%/8%/12%/16%/20% depending on the affix level with a maximum cap of 80 damage per tick. Salamander has a short duration of 12s to 20s. The chance to apply poison is 15% on a successful hit. It can be applied to: Weapons. | |
Insight | Insight gives a MP bonus ranging 4/8/12/16/20 depending on the affix level. It can be applied to: Weapons, Armors, Shields, Helmets. |