Line 21: | Line 21: | ||
'''Note:''' While the node locations change daily, the AMOUNT of nodes in a region do not change. e.g. Ebonfen will always have 5 nodes, you just have to locate their positions each day. | '''Note:''' While the node locations change daily, the AMOUNT of nodes in a region do not change. e.g. Ebonfen will always have 5 nodes, you just have to locate their positions each day. | ||
− | * | + | *Mob level determines the tier material dropped. |
− | + | ||
− | + | ||
− | + | {| class="sortable" | |
+ | |- | ||
+ | !Tier !! Monster Level | ||
+ | |- | ||
+ | | Tier 1 || 16 - 20||<br> | ||
+ | |- | ||
+ | |Tier 2 || 21 - 23||<br> | ||
+ | |- | ||
+ | |Tier 3 || 24 - 25||<br> | ||
+ | |} | ||
==Cloth Scavenging Tiers== | ==Cloth Scavenging Tiers== |
Revision as of 23:04, 1 February 2025
Contents
Scavenging
Scavenging is one of four different gathering professions a player can have. Players can learn this profession by traveling to Alderra and speaking with Jarod Jacobson. After completing his quest, you'll need to purchase a hunting knife from the Tools of the Trade store next to Jarod. Equip it and your all set to begin scavenging!
To Scavenge:
- The player must have the hunting knife equipped. From there, they slay NPCs in the appropriate level range and the NPC will drop materials.
Note: Scavenging is broken up into two types of materials: Cloth and Leather.
For cloth, you'll want to kill Humanoids, Greenskins, Demons, and Undead.
For leather, you'll want to kill Animals, Beasts, Insects, and Reptiles.
Warning: When you forage, your stamina will completely deplete causing a cool down before you can move.
Scavenging Tips
While one of the simpler minor professions, there are some tips to make your experience as easy as possible.
- Scavenging
Note: While the node locations change daily, the AMOUNT of nodes in a region do not change. e.g. Ebonfen will always have 5 nodes, you just have to locate their positions each day.
- Mob level determines the tier material dropped.
Tier | Monster Level | |
---|---|---|
Tier 1 | 16 - 20 | |
Tier 2 | 21 - 23 | |
Tier 3 | 24 - 25 |
Cloth Scavenging Tiers
Name | Level | Location | Loot |
---|---|---|---|
Humanoid Greenskin Demon Undead Plant |
0 - 199 | Across Ciruin |
Linen - Common |
Humanoid Greenskin Demon Undead Plant |
200 - 499 | Across Ciruin |
Cotton - Common |
Humanoid Greenskin Demon Undead Plant |
500 - 1000 | Across Ciruin |
Wool - Common |
Leather Scavenging Tiers
Name | Level | Location | Loot |
---|---|---|---|
Animal Beast Insects Reptiles |
0 - 199 | Across Ciruin |
Light Leather - Common |
Animal Beast Insects Reptiles |
0 - 199 | Across Ciruin |
Medium Leather - Common |
Animal Beast Insects Reptiles |
0 - 199 | Across Ciruin |
Heavy Leather - Common |
Scavenging
Each group is self contained.
Humanoids/greenskins/demons/undead will all drop the same pool of scavenging items per tier.
And animals/beasts/insects/reptiles will all drop the same pool of scavenging items per teir.
Note however that drops are percentage based. You can do the same run of mobs and get slightly different final numbers but the type of drops will be the same. In the following example the same group of T1 humanoids were done twice. You can see the drops are the same, but the amounts vary slightly
Mobs must be between these levels
Tier 1 = 16-20
Tier 2 = 21-23
Tier 3 = 24-25