Contents
- 1 Tools
- 1.1 Tools.FirstToUpper(value As String) As String
- 1.2 Tools.SetPMIndex(ByVal name As String)
- 1.3 Tools.Debug(ByVal message As String)
- 1.4 Tools.UnixTimestamp() As Double
- 1.5 Tools.Log(logNumber As Integer, logWrite As String, Optional logHeader As String = "")
- 1.6 Tools.GetStringFromFile(type As Integer, name As String, section As String, key As String, defaultValue As String) As String
- 1.7 Tools.GetNumberFromFile(type As Integer, name As String, section As String, key As String, defaultValue As Double) As String
- 1.8 Tools.GetBoolFromFile(type As Integer, name As String, section As String, key As String, defaultValue As Boolean) As String
Tools
Tools.FirstToUpper(value As String) As String
- Description=Uppercase the first character in a string.
- Values
- value=The string to convert.
- Returns=The string with the first character uppercased.
- Example=Tools.FirstToUpper("banana!")
Tools.SetPMIndex(ByVal name As String)
- Description=Debugging function only. Will set the name of whom to output the errors too. Must be defined in each script.
- Values
- name=The player name.
- Example=Tools.SetPMIndex("NiteHawk")
Tools.Debug(ByVal message As String)
- Description=Output a custom error to the player or the log file. This can output to the player defined above.
- Values
- message=The message to output.
- Example=Tools.Debug("This is an error message to output!")
Tools.UnixTimestamp() As Double
- Description=Returns the unix timestamp (based on total seconds). This should be used when handling time differences and time checks for scripts.
- Values
- Returns=Current server unix timestamp.
- Example=Tools.UnixTimestamp()
Tools.Log(logNumber As Integer, logWrite As String, Optional logHeader As String = "")
- Description=Write data to a log. This will send data to be written to a specific log.
- Values
- logNumber=The log ID to write too. 1 for the staff log, 2 for the PP log, and 3 for the error log. 4 for custom logs that are viewable by anyone.
- logWrite=The string to write to the log.
- logHeader=The header of the line. Must be used when staff log or custom log is defined.
- Example=Tools.Log(1, "Killed an NPC!", "NiteHawk")
Tools.GetStringFromFile(type As Integer, name As String, section As String, key As String, defaultValue As String) As String
- Description=Returns a string value in a file.
- Values
- type=0 for npc file, 1 for room file, 2 for item file.
- name =Name of the file without extension to find.
- section=Section in the file.
- key=Key in the file.
- defaultValue=Default key to return if not existing.
- Returns=The value, blank for invalid and defaultValue if not found.
- Example=Tools.GetStringFromFile(0, "Goblin", "Vars", "Race")
Tools.GetNumberFromFile(type As Integer, name As String, section As String, key As String, defaultValue As Double) As String
- Description=Returns a number value in a file.
- Values
- type=0 for npc file, 1 for room file, 2 for item file.
- name =Name of the file without extension to find.
- section=Section in the file.
- key=Key in the file.
- defaultValue=Default key to return if not existing.
- Returns=The value, 0 for invalid and defaultValue if not found.
- Example=Tools.GetNumberFromFile(0, "Goblin", "Values", "MoneyMinimum")
Tools.GetBoolFromFile(type As Integer, name As String, section As String, key As String, defaultValue As Boolean) As String
- Description=Returns a boolean value in a file.
- Values
- type=0 for npc file, 1 for room file, 2 for item file.
- name =Name of the file without extension to find.
- section=Section in the file.
- key=Key in the file.
- defaultValue=Default key to return if not existing.
- Returns=The value, false for invalid and defaultValue if not found.
- Example=Tools.GetBoolFromFile(0, "Goblin", "Special", "Despawn")