You shouldn't even be seeing this. Bizzeebeever told me to add this here so that we can get responsiveness working for all screens.
Spell.ScriptDamageNegation(ByVal ID As Integer, isIDPlayer As Boolean, attacker As Integer, attackerIsPlayer As Boolean, spelltype As Integer, damage As Integer, spellName As String) As Nullable(Of Integer)
- Values
- ID=
- isIDPlayer=
- attacker=
- attackerIsPlayer=
- spelltype=
- damage=
- spellName=
- Returns=Returns the spell damage/effectiveness/etc, can be null.
- Example=Spell.ScriptDamageNegation( )
Spell.HealPercentDecay() As Double
- Values
- Returns='
- Example=Spell.HealPercentDecay()