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Monsters

Items

This contains all the information about creating item files. Each line that can be added to the file will be below.

[Main]

  • Name=The name of the NPC. Can be different then the actual file name.
  • HisHer=Used when 'his/her/its' is needed.
  • HeShe=Used when 'he/she/it' is needed.
  • BName=Goes in front of the NPC name. Typically it is either 'a' or 'an'. Actual names (I.E. a NPC called 'Charlie' does not need it.

[Vars]

  • Image=The image of the NPC, without the extension.
  • Divinity=The divinity of the monster.
fire Fire divinity.
night Night divinity.
ice Ice divinity. (!!NOT WATER!!).
lightning Lightning divinity (!!NOT STORM!!).
earth Earth divinity.
holy Holy divinity.
evil Evil divinity.
  • Race=The race to use. This is mostly internal for things like banes Use the closest race type available from this list:
Humanoid Any race like humans, elves, etc.
Animal Any land animals.
Insect Any insects. Also includes spiders.
Aquatic Any water creatures.
Greenskin Any brute type class, Trolls, Kobolds, Orcs, Goblins, etc. 'greenskin' is just mainly a name for them.
Plant Any plant. Trees, etc.
Beast Any beast. werewolves for example. Druids might fit under this category is they morph too. Mystical Creatures, Dire creatures (Dire wolf), etc. Minotaurs too.
Demon Any demon.
Elemental Any elemental. Golems (Rock/etc for example) Fire elementals, creatures that have an affinity to a divinity, etc. Anything that is mythical magic being like fairies or witches...
Dragon DRAAAGOOONNNNS.
Undead Any undead creature.
Reptile Any snake or lizard, etc.
Generic ANYTHING that doesn't fit the above, but isn't even remotely close. For example, a training dummy.
  • Type=The type of monster. This determines if the monster is attackable or not.
Hostile Normal type for hostile mobs.
Friendly Friendly type for non-hostile mobs.
Spawned Spawned monsters. This is normally automatically set but can be used.
  • Guild=The guild this NPC belongs too. Normally should be left blank.
  • Description=The description on look over.
  • Weapon=The weapon name the NPC uses to attack with.