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Player

Contents

Player

Player.ResetAFKTimer(pid As Integer)
  • Description=
Values
  • pid=
  • Example=Player.ResetAFKTimer( )


Player.MoveTemple(pid As Integer, Optional messageFrom As Boolean = True, Optional messageTo As Boolean = True, Optional messageSelf As Boolean = True) As Boolean
  • Description=
Values
  • pid=
  • messageFrom=
  • messageTo=
  • messageSelf=
  • Returns=
  • Example=Player.MoveTemple( )


Player.UpdateRoom(pid As Integer, Optional sendInfo As Integer = -1)
  • Description=
Values
  • pid=
  • sendInfo -1=
  • Returns=
  • Example=Player.UpdateRoom( )


Player.UpdateRoomQuests(pid As Integer)
  • Description=
Values
  • pid=
  • Example=Player.UpdateRoomQuests( )


Player.UpdateMaxHMP(pid As Integer, Optional sendInfo As Integer = -1)
  • Description=
Values
  • pid=
  • sendInfo -1=
  • Example=Player.UpdateMaxHMP( )


Player.Find(ByVal data As String, Optional exact As Boolean = True) As Integer
  • Description=
Values
  • data=
  • exact=
  • Returns=
  • Example=Player.Find( )


Player.Lookover(index As Integer, name As String, image As String, data As String, charImage as Boolean = False)
  • Description=
Values
  • index=
  • name=
  • image=
  • data=
  • charImage=
  • Returns=
  • Example=Player.Lookover( )


Player.Get.InstanceID(pid As Integer, instanceName as String) as String
  • Description=
Values
  • pid=
  • instanceName=
  • Returns=
  • Example=Player.Get.InstanceID( )


Player.Get.PunishListKeys(pid As Integer) as String()
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.PunishListKeys( )


Player.Get.PunishListValues(pid As Integer) as String()
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.PunishListValues( )


Player.Get.PunishListCount(pid As Integer) as Integer
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.PunishListCount( )


Player.Get.TargetPlayer(pid As Integer) as Integer
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.TargetPlayer( )


Player.Get.TargetName(pid As Integer) as String
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.TargetName( )


Player.Get.TotalMinutes(pid As Integer) As Double
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.TotalMinutes( )


Player.Get.DropBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.DropBonus( )


Player.Get.Notoriety(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Notoriety( )


Player.Get.PunishPenalty(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.PunishPenalty( )


Player.Get.TBonusDeflect(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusDeflect( )


Player.Get.TBonusHide(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusHide( )


Player.Get.TBonusInfra(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusInfra( )


Player.Get.TBonusHaste(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusHaste( )


Player.Get.TBonusFizzle(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusFizzle( )


Player.Get.TBonusDamage(ByVal pID As Integer, ByVal damageBonusName As String) As Integer
  • Description=
Values
  • pID=
  • damageBonusName=
  • Returns=
  • Example=Player.Get.TBonusDamage( )


Player.Get.TBonusResist(ByVal pID As Integer, ByVal resistBonusName As String) As Integer
  • Description=
Values
  • pID=
  • resistBonusName=
  • Returns=
  • Example=Player.Get.TBonusResist( )


Player.Get.TBonusHPPerTick(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusHPPerTick( )


Player.Get.TBonusMPPerTick(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusMPPerTick( )


Player.Get.TrueSight(pid As Integer) As Boolean
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.TrueSight( )


Player.Get.AccountInfo(pID As Integer, typeID As Integer) As String
  • Description=
Values
  • pID=
  • typeID=
  • Returns=
  • Example=Entity.Get.AccountInfo( )
Player.Get.SkillLevel(pID As Integer, name As String) As Integer
  • Description=
Values
  • pID=
  • name=
  • Returns=
  • Example=Entity.Get.SkillLevel( )


Player.Get.SkillList(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns= (array)
  • Example=Entity.Get.SkillList( )


Player.Get.InventoryBonusCount(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Entity.Get.InventoryBonusCount( )


Player.Get.ValidLocationForSpawn(pID As Integer)
  • Description=
Values
  • pID=
  • Example=Entity.Get.ValidLocationForSpawn( )


Player.Get.Item.IsOwned(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = False) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.IsOwned( )


Player.Get.Item.Restriction(ByVal pID As Integer, iID As Integer, restrictionType as Integer, Optional equipped As Boolean = False) As String
  • Description=
Values
  • pID=
  • iID=
  • restrictionType=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Restriction( )


Player.Get.Item.Suffix(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = False) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Suffix( )
Player.Get.Item.SuffixAmount(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = False) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.SuffixAmount( )
Player.Get.Item.Prefix(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = False) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Prefix( )
Player.Get.Item.PrefixAmount(ByVal pID As Integer, iID As Integer, Optional equipped As Boolean = False) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.PrefixAmount( )


Player.Get.ItemLookoverDesc(pID As Integer key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Entity.Get.ItemLookoverDesc( )


Player.Get.Trading(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Trading( )


Player.Get.FirstTime(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.FirstTime( )


Player.Get.NoTrack(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.NoTrack( )


Player.Get.PremiumWheel(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Entity.Get.PremiumWheel( )


Player.Get.Temple(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Entity.Get.Temple( )


Player.Get.SpeakMode(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.SpeakMode( )


Player.Get.Regeneration(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Regeneration( )


Player.Get.AutosneakNumber(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.AutosneakNumber( )


Player.Get.MPGainActive(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.MPGainActive( )


Player.Get.HPGainActive(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.HPGainActive( )


Player.Get.Experience(pID As Integer) As Long
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Experience( )


Player.Get.RaceID(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.RaceID( )


Player.Get.ClassID(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.ClassID( )


Player.Get.BaseClass(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BaseClass( )


Player.Get.ClassName(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.ClassName( )


Player.Get.StaffLevel(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.StaffLevel( )


Player.Get.BuildLevel(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BuildLevel( )


Player.Get.EventLevel(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.EventLevel( )


Player.Get.QuestItems(pID As Integer, questID As Integer, itemName As String, total As Boolean) As Integer
  • Description=
Values
  • pID=
  • questID=
  • itemName=
  • total=
  • Returns=
  • Example=Player.Get.QuestItems( )


Player.Get.QuestKills(pID As Integer, questID As Integer, npcName As String, total As Boolean) As Integer
  • Description=
Values
  • pID=
  • questID=
  • npcName=
  • total=
  • Returns=
  • Example=Player.Get.QuestKills( )


Player.Get.QuestLevel(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.QuestLevel( )


Player.Get.BonusHP(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BonusHP( )


Player.Get.BonusMP(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.BonusMP( )


Player.Get.TBonus(pID As Integer, idFind As Integer) As Double
  • Description=
Values
  • pID=
  • idFind=
  • Returns=
  • Example=Player.Get.TBonus( )


Player.Get.TBonusPhysicalDamageReduction(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusPhysicalDamageReduction( )
Player.Get.TBonusSpellDamageReduction(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusSpellDamageReduction( )


Player.Get.TBonusPhysicalDamage(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusPhysicalDamage( )


Player.Get.TBonusSpellDamage(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusSpellDamage( )


Player.Get.TBonusSpellPierce(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusSpellPierce( )


Player.Get.TBonusMagicResistance(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusMagicResistance( )


Player.Get.TBonusHP(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusHP( )


Player.Get.TBonusMP(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusMP( )


Player.Get.TBonusRAGE(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TBonusRAGE( )


Player.Get.Darkness(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Darkness( )


Player.Get.RageActive(pid As Integer) As Boolean
  • Description=
Values
  • pid=
  • Returns=
  • Example=Player.Get.RageActive( )


Player.Get.Gender(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Gender( )


Player.Get.CurrentMP(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.CurrentMP( )


Player.Get.HPPotionDelay(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.HPPotionDelay( )


Player.Get.MPPotionDelay(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.MPPotionDelay( )


Player.Get.HPPotPenalty(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.HPPotPenalty( )


Player.Get.MPPotPenalty(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.MPPotPenalty( )


Player.Get.HealPenalty(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.HealPenalty( )


Player.Get.PotionModifier(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.PotionModifier( )


Player.Get.FoodDelay(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.FoodDelay( )


Player.Get.MaxMP(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.MaxMP( )


Player.Get.UpdateMaxHMP(pID As Integer, Optional SendData as Boolean = true) As Integer
  • Description=
Values
  • pID=
  • SendData=
  • Returns=
  • Example=Player.Get.UpdateMaxHMP( )


Player.Get.QuestComplete(ID As Integer, questID as integer, isAccountBound as boolean) As Boolean
  • Description=
Values
  • ID=
  • questID=
  • isAccountBound=
  • Returns=
  • Example=Player.Get.QuestComplete( )


Player.Get.QuestAmount(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestAmount( )


Player.Get.QuestTotal(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestTotal( )


Player.Get.QuestPage(ID As Integer, questID As Integer) As Integer
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.QuestPage( )


Player.Get.Quest(ID As Integer, questID As Integer) As Boolean
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Get.Quest( )


Player.Get.QuestLevel(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.QuestLevel( )


Player.Get.Logging(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Logging( )


Player.Get.Virtue(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Virtue( )


Player.Get.Premium(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Premium( )


Player.Get.LastAttack(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.LastAttack( )


Player.Get.LastAttackMode(pID As Integer) As Short
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.LastAttackMode( )


Player.Get.Immunity(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Logging( )


Player.Get.Storage.Key(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.Key( )


Player.Get.Storage.Craft(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.Craft( )


Player.Get.Storage.TempString(pID As Integer, key As String) As String
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.TempString( )


Player.Get.Storage.TempNumber(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.TempNumber( )


Player.Get.Storage.AccountString(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.AccountString( )


Player.Get.Storage.AccountNumber(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.AccountNumber( )


Player.Get.Storage.AccountStringO(accountName As String, key As String) As Double
  • Description=
Values
  • accountName=
  • key=
  • Returns=
  • Example=Player.Get.Storage.AccountStringO( )


Player.Get.Storage.AccountNumberO(accountName As String, key As String) As Double
  • Description=
Values
  • accountName=
  • key=
  • Returns=
  • Example=Player.Get.Storage.AccountNumberO( )


Player.Get.Storage.DailyAccountString(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.DailyAccountString( )


Player.Get.Storage.DailyAccountNumber(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.DailyAccountNumber( )


Player.Get.Storage.ComputerIDString(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.ComputerIDString( )


Player.Get.Storage.ComputerIDNumber(pID As Integer, key As String) As Double
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Get.Storage.ComputerIDNumber( )


Player.Get.Class.SpellDamageTakenMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.SpellDamageTakenMod( )


Player.Get.Class.RageAmount(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.RageAmount( )


Player.Get.Class.ShieldAbsorbAmount(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.ShieldAbsorbAmount( )


Player.Get.Class.ACMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.ACMod( )


Player.Get.Class.DamageMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.DamageMod( )


Player.Get.Class.DefendDodgeBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.DefendDodgeBonus( )


Player.Get.Class.HPMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.HPMod( )


Player.Get.Class.AttackDodgeBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.AttackDodgeBonus( )


Player.Get.Class.MPMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.MPMod( )


Player.Get.Class.SpellAttackMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.SpellAttackMod( )


Player.Get.Class.SpellDamageTakenMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.SpellDamageTakenMod( )


Player.Get.Class.SpellResistMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.SpellResistMod( )


Player.Get.Class.MaxSpawns(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.MaxSpawns( )


Player.Get.Class.RageBar(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Class.RageBar( )


Player.Get.Race.PhysicalDamageTakenMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.PhysicalDamageTakenMod( )


Player.Get.Race.SpellAttackMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.SpellAttackMod( )


Player.Get.Race.DurationBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.DurationBonus( )


Player.Get.Race.DefendDodgeBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.DefendDodgeBonus( )


Player.Get.Race.AttackDodgeBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.AttackDodgeBonus( )


Player.Get.Race.Infravision(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.Infravision( )


Player.Get.Race.SpellResistMod(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.SpellResistMod( )


Player.Get.Race.CooldownModifier(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Race.CooldownModifier( )


Player.Get.Item.Color(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Color( )


Player.Get.Item.Rarity(pID As Integer, iID As Integer, Optional equipped As Boolean = False, Optional includeHum As Boolean = False) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • includeHum=
  • Returns=
  • Example=Player.Get.Item.Rarity( )


Player.Get.Item.UniqueID(pID As Integer, iID As Integer, Optional equipped As Boolean = False As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.UniqueID( )


Player.Get.Item.StringVar(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.StringVar( )


Player.Get.Item.NumberVar(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.NumberVar( )


Player.Get.Item.Soulbound(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Soulbound( )


Player.Get.Item.SoulboundName(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.SoulboundName( )


Player.Get.Item.SoulboundName(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.SoulboundName( )


Player.Get.Item.Expire(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Expire( )


Player.Get.Item.ExpireTime(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.ExpireTime( )


Player.Get.Item.Charged(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Charged( )
Player.Get.Item.ChargedTime(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.ChargedTime( )


Player.Get.Item.Enchantment(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Enchantment( )


Player.Get.Item.DropBonusMin(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DropBonusMin( )


Player.Get.Item.DropBonusMax(pID As Integer, iID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DropBonusMax( )


Player.Get.Item.Bless(pID As Integer, iID As Integer, divName As String, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • iID=
  • divName=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Bless( )


Player.Get.Item.DivinityBonus(pID As Integer, iID As Integer, enchantName As String, Optional equipped As Boolean = false) As Double
  • Description=
Values
  • pID=
  • iID=
  • enchantName=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DivinityBonus( )


Player.Get.Item.TwoHandedWeapon(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.TwoHandedWeapon( )


Player.Get.Item.LeftGripIsWeapon(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripIsWeapon( )


Player.Get.Item.RightGripIsWeapon(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripIsWeapon( )


Player.Get.Item.LeftGripBonusAmount(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripBonusAmount( )


Player.Get.Item.RightGripBonusAmount(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripBonusAmount( )


Player.Get.Item.LeftGripSpellAmount(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripSpellAmount( )


Player.Get.Item.RightGripSpellAmount(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripSpellAmount( )


Player.Get.Item.LeftGripPierceBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripPierceBonus( )


Player.Get.Item.RightGripPierceBonus(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripPierceBonus( )


Player.Get.Item.LeftGripType(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripType( )


Player.Get.Item.AmmoMinimum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMinimum( )


Player.Get.Item.AmmoMaximum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMaximum( )


Player.Get.Item.LeftGripMinimum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMinimum( )


Player.Get.Item.LeftGripMaximum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMaximum( )


Player.Get.Item.RightGripMinimum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMinimum( )


Player.Get.Item.RightGripMaximum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMaximum( )


Player.Get.Item.RightGripType(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripType( )


Player.Get.Item.RightGripAmmoType(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripAmmoType( )


Player.Get.Item.LeftGripAmmoType(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripAmmoType( )


Player.Get.Item.AmmoName(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoName( )


Player.Get.Item.LeftGripAmmoBased(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripAmmoBased( )


Player.Get.Item.RightGripAmmoBased(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripAmmoBased( )


Player.Get.Item.AmmoAmount(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoAmount( )


Player.Get.Item.Helmet(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.Helmet( )


Player.Get.Item.Body(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.Body( )


Player.Get.Item.Special(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.Special( )


Player.Get.Item.AmmoName(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoName( )


Player.Get.Item.AmmoMinimum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMinimum( )


Player.Get.Item.AmmoMaximum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoMaximum( )


Player.Get.Item.AmmoLoaded(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.AmmoLoaded( )


Player.Get.Item.AmmoValid(pID As Integer, left as Boolean) As String
  • Description=
Values
  • pID=
  • left=
  • Returns=
  • Example=Player.Get.Item.AmmoValid( )


Player.Get.Item.LeftGripIsWeapon(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripIsWeapon( )


Player.Get.Item.LeftGripBonusAmount(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripBonusAmount( )


Player.Get.Item.LeftGripType(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripType( )


Player.Get.Item.LeftGripMinimum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMinimum( )


Player.Get.Item.LeftGripMaximum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripMaximum( )


Player.Get.Item.LeftGripAmmoBased(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGripAmmoBased( )


Player.Get.Item.LeftGrip(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.LeftGrip( )


Player.Get.Item.RightGripIsWeapon(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripIsWeapon( )


Player.Get.Item.RightGripBonusAmount(pID As Integer) As Double
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripBonusAmount( )


Player.Get.Item.RightGripMinimum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMinimum( )


Player.Get.Item.RightGripMaximum(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripMaximum( )


Player.Get.Item.RightGripType(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripType( )


Player.Get.Item.RightGripAmmoBased(pID As Integer) As Boolean
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGripAmmoBased( )


Player.Get.Item.RightGrip(pID As Integer) As String
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Item.RightGrip( )


Player.Get.Item.FindInventory(pID As Integer, findItem As String, Optional amount As Integer = -1, Optional findString As String = ", Optional findValue As Integer = -1, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem='
  • amount=
  • findString "=
  • findValue =
  • equipped=
  • Returns=
  • Example=Player.Get.Item.FindInventory( )
Player.Get.Item.FindInventoryReverse(pID As Integer, findItem As String, Optional amount As Integer = -1, Optional findString As String = ", Optional findValue As Integer = -1, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem='
  • amount='
  • findString "=
  • findValue =
  • equipped=
  • Returns=
  • Example=Player.Get.Item.FindInventoryReverse( )
Player.Get.Item.FindEmptyInventory(pID As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.FindEmptyInventory( )


Player.Get.Item.FindFreeInventory(pid As Integer, itemFound As String, emptySlots As Boolean) As Integer
  • Description=
Values
  • pID=
  • itemFound=
  • emptySlots=
  • Returns=
  • Example=Player.Get.Item.FindFreeInventory( )


Player.Get.Item.DropPercent(pID As Integer, findItem as Integer, equipped as Boolean) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.DropPercent( )


Player.Get.Item.PreventSoulbind(pID As Integer, findItem as Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.PreventSoulbind( )


Player.Get.Item.PreventUnSoulbind(pID As Integer, findItem as Integer, Optional equipped As Boolean = false) As Boolean
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.PreventUnSoulbind( )


Player.Get.Item.MaxStack(pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.MaxStack( )


Player.Get.Item.InventoryAmount(pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryAmount( )


Player.Get.Item.Inventory(pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.Inventory( )


Player.Get.Item.InventoryAmount(pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As Integer
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryAmount( )


Player.Get.Item.InventoryType(pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryType( )


Player.Get.Item.InventoryWeaponType(pID As Integer, findItem As Intege, Optional equipped As Boolean = falser) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventoryWeaponType( )


Player.Get.Item.InventorySlotType(pID As Integer, findItem As Integer, Optional equipped As Boolean = false) As String
  • Description=
Values
  • pID=
  • findItem=
  • equipped=
  • Returns=
  • Example=Player.Get.Item.InventorySlotType( )


Player.Get.Attacks(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Attacks( )


Player.Get.Blocks(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.Blocks( )


Player.Get.TotalAttacks(pID As Integer) As Integer
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Get.TotalAttacks( )


Player.Get.EXPBonus(ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.EXPBonus( )


Player.Get.EXPBonusTime(ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.EXPBonusTime( )


Player.Get.GoldBonus(ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.GoldBonus( )


Player.Get.GoldBonusTime(ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.GoldBonusTime( )


Player.Get.TEXPBonus(ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.TEXPBonus( )


Player.Get.TGoldBonus(ID As Integer) As Double
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.TGoldBonus( )


Player.Get.GuildZoneCount(ID As Integer) As Integer
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.GuildZoneCount( )


Player.Get.OfflineAccount(nameAs Stringr) As String
  • Description=
Values
  • nameAs =
  • Returns=
  • Example=Player.Get.OfflineAccount( )


Player.Get.PP(ID As Integer) As Integer
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.PP( )


Player.Get.CM(ID As Integer) As Integer
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.CM( )


Player.Get.FP(ID As Integer) As Integer
  • Description=
Values
  • ID=
  • Returns=
  • Example=Player.Get.FP( )


Player.Add.Item(pID As Integer, updateValue As String, updateValue2 As Integer, dropFloor As Boolean) As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • updateValue2=
  • dropFloor=
  • Returns=
  • Example=Player.Add.Item( )


Player.Add.Virtue(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Add.Virtue( )


Player.Add.FactionActivity(pName As String, faction as String)
  • Description=
Values
  • pName=
  • faction=
  • Example=Player.Add.FactionActivity( )


Player.Add.Menu(pID As Integer, Optional updateValue As String = ", Optional updateValue2 As String = ", Optional updateValue3 As Integer = -1)
  • Description=
Values
  • pID=
  • updateValue "=
  • updateValue2 "=
  • updateValue3 -1=
  • Returns=
  • Example=Player.Add.Menu( )


Player.Add.Obituary(pID As Integer, attackerName As String, Optional defenderName As String = ")
  • Description=
Values
  • pID=
  • attackerName=
  • defenderName "=
  • Returns=
  • Example=Player.Add.Obituary( )


Player.Add.Experience(pID As Integer, updateValue As Long, Optional byPassLock As Boolean = False)
  • Description=
Values
  • pID=
  • updateValue=
  • byPassLock=
  • Returns=
  • Example=Player.Add.Experience( )


Player.Set.DropBonus(pID As Integer, amount As Double)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.DropBonus( )


Player.Set.Notoriety(pID As Integer, amount As Integer)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.Notoriety( )


Player.Set.PunishPenalty(pID As Integer, amount As Integer)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.PunishPenalty( )


Player.Set.PunishList(pID As Integer, addName as String, addLevel As Integer)
  • Description=
Values
  • pID=
  • addName=
  • addLevel=
  • Example=Player.Set.PunishList( )


Player.Set.TBonusDeflect(pID As Integer, amount As Integer)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusDeflect( )


Player.Set.TBonusHaste(pID As Integer, amount As Double)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusHaste( )


Player.Set.TBonusHide(pID As Integer, amount As Double)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusHide( )


Player.Set.TBonusInfra(pID As Integer, amount As Double)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusInfra( )


Player.Set.TBonusFizzle(pID As Integer, amount As Double)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusFizzle( )


Player.Set.TBonusDamage(ByVal pID As Integer, ByVal damageBonusName As String, amount As Double)
  • Description=
Values
  • pID=
  • damageBonusName=
  • amount=
  • Example=Player.Set.TBonusDamage( )


Player.Set.TBonusResist(ByVal pID As Integer, ByVal damageBonusName As String, amount As Double)
  • Description=
Values
  • pID=
  • damageBonusName=
  • amount=
  • Example=Player.Set.TBonusResist( )


Player.Set.TBonusHPPerTick(pID As Integer, amount As Integer)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusHPPerTick( )


Player.Set.TBonusMPPerTick(pID As Integer, amount As Integer)
  • Description=
Values
  • pID=
  • amount=
  • Example=Player.Set.TBonusMPPerTick( )


Player.Set.TrueSight(pid As Integer, updateValue As Boolean)
  • Description=
Values
  • pid=
  • updateValue=
  • Example=Player.Set.TrueSight( )


Player.Set.SkillLevel(pID As Integer, name As String, nLevel As Integer)
  • Description=
Values
  • pID=
  • name=
  • nLevel=
  • Example=Entity.Set.SkillLevel( )


Player.Set.AttemptSkillLevel(ByVal pID As Integer, name As String, chance As Double) as Boolean
  • Description=
Values
  • pID=
  • name=
  • chance=
  • Returns=
  • Example=Entity.Set.AttemptSkillLevel( )


Player.Set.InventoryBonusCount(pID As Integer, count As Integer)
  • Description=
Values
  • pID=
  • count=
  • Example=Entity.Set.InventoryBonusCount( )


Player.Set.ItemLookoverDesc(pID As Integer, key As String, value as String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Entity.Set.ItemLookoverDesc( )


Player.Set.Storage.Craft(pID As Integer, key As String, value As Boolean)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.Craft( )


Player.Set.Storage.Key(pID As Integer, key As String, value As String)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.Key( )


Player.Set.Storage.TempString(pID As Integer, key As String, value As String)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.TempString( )


Player.Set.Storage.TempNumber(pID As Integer, key As String, value As Double)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.TempNumber( )


Player.Set.Storage.AccountString(pID As Integer, key As String, value As String)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.AccountString( )


Player.Set.Storage.AccountNumber(pID As Integer, key As String, value As Double)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.AccountNumber( )


Player.Set.Storage.AccountStringO(accountName as String, key As String, value As String)
  • Description=
Values
  • accountName=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.AccountStringO( )


Player.Set.Storage.AccountNumberO(accountName As String, key As String, value As Double)
  • Description=
Values
  • accountName=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.AccountNumberO( )


Player.Set.Storage.DailyAccountString(pID As Integer, key As String, value As String)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.DailyAccountString( )


Player.Set.Storage.DailyAccountNumber(pID As Integer, key As String, value As Double)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.DailyAccountNumber( )


Player.Set.Storage.ComputerIDString(pID As Integer, key As String, value As String)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.ComputerIDString( )


Player.Set.Storage.ComputerIDNumber(pID As Integer, key As String, value As Double)
  • Description=
Values
  • pID=
  • key=
  • value=
  • Returns=
  • Example=Player.Set.Storage.ComputerIDNumber( )


Player.Set.CancelTrade(pID As Integer)
  • Description=
Values
  • pID=
  • Example=Player.Set.CancelTrade( )


Player.Set.Premium(ID As Integer, setDays As Integer)
  • Description=
Values
  • ID=
  • setDays=
  • Example=Player.Set.Premium( )


Player.Set.PermChange(ID As Integer, mode As Integer, value as String) As Boolean
  • Description=
Values
  • ID=
  • mode=
  • value=
  • Example=Player.Set.PermChange( )


Player.Set.AutosneakBonus(ID As Integer, updateValue As Integer)
  • Description=
Values
  • ID=
  • updateValue=
  • Example=Player.Set.AutosneakBonus( )


Player.Set.SpeakMode(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.SpeakMode( )


Player.Set.LastAttack(ByVal pID As Integer, dID As Integer, Optional newTime As Double = -1, Optional heal As Boolean = False)
  • Description=
Values
  • pID=
  • dID=
  • newTime=
  • heal=
  • Example=Player.Set.LastAttack( )


Player.Set.LastAttackMode(pID As Integer, mode as Short)
  • Description=
Values
  • pID=
  • mode=
  • Example=Player.Set.LastAttackMode( )


Player.Set.Immunity(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.Immunity( )


Player.Set.Boost.Rage(pID As Integer, updateValue As Integer, ticks As Integer, ID As Integer, Optional message As String = ", Optional globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Rage( )


Player.Set.Boost.MP(pID As Integer, updateValue As Integer, ticks As Integer, ID As Integer, Optional message As String = ", Optional globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.MP( )


Player.Set.Boost.Potion(pID As Integer, updateValue As Integer, ticks As Integer, ID As Integer, Optional message As String = ", Optional globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Potion( )


Player.Set.Boost.Light(pID As Integer, updateValue As Integer, ticks As Integer, ID As Integer, Optional message As String = ", Optional globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.Light( )


Player.Set.Boost.PercentRage(pID As Integer,updateValue As Integer, ticks As Integer, ID As Integer, Optional message As String = ", Optional globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • isIDPlayer=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.PercentRage( )
Player.Set.Boost.PercentMP(pID As Integer updateValue As Integer, ticks As Integer, ID As Integer, Optional message As String = ", Optional globalmessage As String = ") As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • ticks=
  • ID=
  • message "=
  • globalmessage "=
  • Returns=
  • Example=Player.Set.Boost.PercentMP( )
Player.Set.NoTrack(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.NoTrack( )


Player.Set.AutosneakNumber(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.AutosneakNumber( )


Player.Set.BaseClass(pID As Integer, Optional updateValue As String = ")
  • Description=
Values
  • pID=
  • updateValue "=
  • Returns=
  • Example=Player.Set.BaseClass( )


Player.Set.ClassName(pID As Integer, Optional updateValue As String = ")
  • Description=
Values
  • pID=
  • updateValue "=
  • Returns=
  • Example=Player.Set.ClassName( )


Player.Set.BonusHP(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.BonusHP( )


Player.Set.BonusMP(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.BonusMP( )


Player.Set.TBonus(ByVal pID As Integer, idFind As Integer, ByVal updateValue As Double)
  • Description=
Values
  • pID=
  • idFind=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonus( )


Player.Set.TBonusPhysicalDamageReduction(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusPhysicalDamageReduction( )
Player.Set.TBonusSpellDamageReduction(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusSpellDamageReduction( )
Player.Set.TBonusPhysicalDamage(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusPhysicalDamage( )
Player.Set.TBonusSpellDamage(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusSpellDamage( )
Player.Set.TBonusSpellPierce(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusSpellPierce( )
Player.Set.TBonusMagicResistance(pID As Integer, updateValue As Double)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusMagicResistance( )


Player.Set.TBonusHP(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusHP( )


Player.Set.TBonusMP(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusMP( )


Player.Set.TBonusRAGE(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TBonusRAGE( )


Player.Set.Darkness(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.Darkness( )


Player.Set.RageBar(pid As Integer, updateValue As Boolean, sendBack As Boolean)
  • Description=
Values
  • pid=
  • updateValue=
  • sendBack=
  • Returns=
  • Example=Player.Set.RageBar( )


Player.Set.CurrentMP(pID As Integer, updateValue As Integer) As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.CurrentMP( )


Player.Set.CurrentRage(pID As Integer, updateValue As Integer) As Integer
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.CurrentRage( )


Player.Set.HPPotionDelay(pID As Integer, updateValue As Integer) As Double
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.HPPotionDelay( )


Player.Set.MPPotionDelay(pID As Integer, updateValue As Integer) As Double
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.MPPotionDelay( )


Player.Set.HPPotPenalty(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.HPPotPenalty( )


Player.Set.MPPotPenalty(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.MPPotPenalty( )


Player.Set.HealPotPenalty(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.HealPotPenalty( )


Player.Set.Temple(ID As Integer, temple As String, roomnumber As Integer)
  • Description=
Values
  • pID=
  • temple=
  • roomnumber=
  • Example=Player.Set.Temple( )


Player.Set.CM(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.CM( )


Player.Set.PremiumWheel(pID As Integer, updateValue As Integer)
  • Description=
Values
  • pID=
  • updateValue=
  • Example=Player.Set.PremiumWheel( )


Player.Set.Regeneration(pID As Integer, Optional interuptMSG As String = ")
  • Description=
Values
  • pID=
  • interuptMSG "=
  • Returns=
  • Example=Player.Set.Regeneration( )


Player.Set.FoodDelay(pID As Integer, updateValue As Integer) As Double
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.FoodDelay( )


Player.Set.MPGainActive(pID As Integer, updateValue As Boolean)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.MPGainActive( )


Player.Set.HPGainActive(pID As Integer, updateValue As Boolean)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.HPGainActive( )


Player.Set.LookOverExtra(pID As Integer, updateValue As String)
  • Description=
Values
  • pID=
  • updateValue=
  • Returns=
  • Example=Player.Set.LookOverExtra( )


Player.Set.AdjustMaxMP(pID As Integer)
  • Description=
Values
  • pID=
  • Returns=
  • Example=Player.Set.AdjustMaxMP( )


Player.Set.QuestUnlock(ID As Integer, questID As Integer, accountBound As Boolean, unlocked As Boolean)
  • Description=
Values
  • ID=
  • questID=
  • accountBound=
  • unlocked=
  • Returns=
  • Example=Player.Set.QuestUnlock( )


Player.Set.QuestAmount(ID As Integer, questID As Integer, questScriptAmount As Integer)
  • Description=
Values
  • ID=
  • questID=
  • questScriptAmount=
  • Returns=
  • Example=Player.Set.QuestAmount( )


Player.Set.QuestTotal(ID As Integer, questID As Integer, questScriptTotal As Integer)
  • Description=
Values
  • ID=
  • questID=
  • questScriptTotal=
  • Returns=
  • Example=Player.Set.QuestTotal( )


Player.Set.QuestPage(ID As Integer, questID As Integer, questPage As Integer)
  • Description=
Values
  • ID=
  • questID=
  • questPage=
  • Returns=
  • Example=Player.Set.QuestPage( )


Player.Set.EXPBonus(ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.EXPBonus( )


Player.Set.EXPBonusTime(ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.EXPBonusTime( )


Player.Set.GoldBonus(ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.GoldBonus( )


Player.Set.GoldBonusTime(ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.GoldBonusTime( )


Player.Set.TEXPBonus(ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TEXPBonus( )


Player.Set.TGoldBonus(ID As Integer, updateValue As Double)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.TGoldBonus( )


Player.Set.PP(ID As Integer, updateValue As Integer, updateMax as Boolean)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.PP( )


Player.Set.PPO(ID As Integer, updateValue As String, updateMax as Boolean) as Boolean
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.PPO( )


Player.Set.FP(ID As Integer, updateValue As Integer, updateMax as Boolean)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.FP( )


Player.Set.FPO(ID As Integer, updateValue As Integer, updateMax as Boolean)
  • Description=
Values
  • ID=
  • updateValue=
  • Returns=
  • Example=Player.Set.FPO( )


Player.Set.Item.Suffix(ByVal pID As Integer, iID As Integer, name as String, Optional equipped As Boolean = False)
  • Description=
Values
  • pID=
  • iID=
  • name=
  • equipped=
  • Example=Player.Set.Item.Suffix( )
Player.Set.Item.SuffixAmount(ByVal pID As Integer, iID As Integer, amount as Double, Optional equipped As Boolean = False)
  • Description=
Values
  • pID=
  • iID=
  • amount=
  • equipped=
  • Example=Player.Set.Item.SuffixAmount( )
Player.Set.Item.Prefix(ByVal pID As Integer, iID As Integer, name as String, Optional equipped As Boolean = False)
  • Description=
Values
  • pID=
  • iID=
  • name=
  • equipped=
  • Example=Player.Set.Item.Prefix( )
Player.Set.Item.PrefixAmount(ByVal pID As Integer, iID As Integer, amount as Double, Optional equipped As Boolean = False)
  • Description=
Values
  • pID=
  • iID=
  • amount=
  • equipped=
  • Example=Player.Set.Item.PrefixAmoumt( )


Player.Set.Item.Swap(ByVal pID As Integer, ByVal updateValue As Integer, ByVal updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • updateValue=
  • updateValue2=
  • Returns=
  • Example=Player.Set.Item.Swap( )
Player.Set.Item.AmmoAmount(ByVal pID As Integer, amount As Integer, Optional updateValue As Boolean = False, Optional unequip As Boolean = False)
  • Description=
Values
  • pID=
  • amount=
  • updateValue=
  • unequip=
  • Returns=
  • Example=Player.Set.Item.AmmoAmount( )
Player.Set.Item.Lookover(pID As Integer, iID As Integer, Lookover As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • Lookover=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Lookover( )


Player.Set.Item.StringVar(pID As Integer, iID As Integer, StringVar As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • StringVar=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.StringVar( )


Player.Set.Item.NumberVar(pID As Integer, iID As Integer, NumberVar As Double, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • NumberVar=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.NumberVar( )


Player.Set.Item.Update(pID As Integer, iID As Integer, Optional equipped As Boolean = False)
  • Description=
Values
  • pID=
  • iID=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Update( )


Player.Set.Item.Expire(pID As Integer, iID As Integer, expire As Boolean, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • expire=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Expire( )


Player.Set.Item.ExpireTime(pID As Integer, iID As Integer, time As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • time=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.ExpireTime( )


Player.Set.Item.Charged(pID As Integer, iID As Integer, expire As Boolean, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • expire=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Charged( )


Player.Set.Item.ChargedTime(pID As Integer, iID As Integer, time As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • time=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.ChargedTime( )


Player.Set.Item.Soulbound(pID As Integer, iID As Integer, soulBound As Boolean, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • soulBound=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Soulbound( )


Player.Set.Item.SoulboundName(pID As Integer, iID As Integer, soulBound As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • soulBound=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.SoulboundName( )


Player.Set.Item.SoulboundName(pID As Integer, iID As Integer, soulBound As String, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • soulBound=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.SoulboundName( )


Player.Set.Item.Enchantment(pID As Integer, iID As Integer, enchantAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • enchantAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Enchantment( )


Player.Set.Item.Bless(pID As Integer, iID As Integer, divName As String, blessAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • divName=
  • blessAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.Bless( )


Player.Set.Item.DivinityBonus(pID As Integer, iID As Integer, enchantName As String, enchantAmount As Double, Optional enchantType As Short = 0, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • enchantName=
  • enchantAmount=
  • enchantType=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.DivinityBonus( )


Player.Set.Item.DropBonusMin(pID As Integer, iID As Integer, dropBonusAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • dropBonusAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.DropBonusMin( )


Player.Set.Item.DropBonusMax(pID As Integer, iID As Integer, dropBonusAmount As Integer, Optional equipped As Boolean = False) As Boolean
  • Description=
Values
  • pID=
  • iID=
  • dropBonusAmount=
  • equipped=
  • Returns=
  • Example=Player.Set.Item.DropBonusMax( )


Player.Remove.Minimap(ByVal pID As Integer, folderName as String)
  • Description=
Values
  • pID=
  • playerName=
  • all=
  • Returns=
  • Example=Player.Remove.Minimap( )
Player.Remove.PunishList(ByVal pID As Integer, playerName as String, Optional all as Boolean = False) as Boolean
  • Description=
Values
  • pID=
  • playerName=
  • all=
  • Returns=
  • Example=Player.Remove.PunishList( )


Player.Remove.EventItems(ByVal pID As Integer)
  • Description=
Values
  • pID=
  • Example=Player.Remove.EventItems( )


Player.Remove.Skills(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Entity.Remove.Skills( )


Player.Remove.ItemLookoverDesc(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Entity.Remove.ItemLookoverDesc( )


Player.Remove.Storage.Key(pID As Integer, key As String)
  • Description=
Values
  • pID=
  • key=
  • Example=Player.Remove.Storage.Key( )


Player.Remove.Storage.Craft(pID As Integer, key As String)
  • Description=
Values
  • pID=
  • key=
  • Example=Player.Remove.Storage.Craft( )


Player.Remove.Storage.TempString(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.TempString( )


Player.Remove.Storage.TempNumber(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.TempNumber( )


Player.Remove.Storage.AccountStringO(accountName As String, key As String) As Boolean
  • Description=
Values
  • accountName=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.AccountStringO( )


Player.Remove.Storage.AccountNumberO(accountName As String, key As String) As Boolean
  • Description=
Values
  • accountName=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.AccountNumberO( )


Player.Remove.Storage.AccountString(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.AccountString( )


Player.Remove.Storage.AccountNumber(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.AccountNumber( )
Player.Remove.Storage.DailyAccountString(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.DailyAccountString( )


Player.Remove.Storage.DailyAccountNumber(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.DailyAccountNumber( )


Player.Remove.Storage.ComputerIDString(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.ComputerIDString( )


Player.Remove.Storage.ComputerIDNumber(pID As Integer, key As String) As Boolean
  • Description=
Values
  • pID=
  • key=
  • Returns=
  • Example=Player.Remove.Storage.ComputerIDNumber( )


Player.Remove.Boost.Potion(pID As Integer, type As Integer, Optional ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Potion( )


Player.Remove.Boost.Rage(pID As Integer, type As Integer, Optional ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Rage( )


Player.Remove.Boost.MP(pID As Integer, type As Integer, Optional ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.MP( )


Player.Remove.Boost.Light(pID As Integer, type As Integer, Optional ID As Integer = -1) As Boolean
  • Description=
Values
  • pID=
  • type=
  • ID -1=
  • Returns=
  • Example=Player.Remove.Boost.Light( )


Player.Remove.Item(pID As Integer, updateValue As String, updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • updateValue=
  • updateValue2=
  • Returns=
  • Example=Player.Remove.Item( )


Player.Remove.ItemInventory(pID As Integer, inventoryNumber As Integer, updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • inventoryNumber=
  • updateValue2=
  • Returns=
  • Example=Player.Remove.ItemInventory( )


Player.Remove.Inventory(pID As Integer, inventoryNumber As Integer, updateValue2 As Integer) As Boolean
  • Description=
Values
  • pID=
  • inventoryNumber=
  • updateValue2=
  • Returns=
  • Example=Player.Remove.Inventory( )


Player.Remove.Regeneration(ByVal pID As Integer, Optional ignoreDelay As Boolean = False, Optional breakFoodTimer As Boolean = True, Optional account As Boolean = False)
  • Description=
Values
  • pID=
  • ignoreDelay=
  • breakFoodTimer=
  • account=
  • Returns=
  • Example=Player.Remove.Regeneration( )


Player.Remove.Quest(ID As Integer, questID As Integer)
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Remove.Quest( )


Player.Remove.QuestComplete(ID As Integer, questID As Integer)
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Remove.QuestComplete( )


Player.Remove.QuestComplete(ID As Integer, questID As Integer)
  • Description=
Values
  • ID=
  • questID=
  • Returns=
  • Example=Player.Remove.QuestComplete( )