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Prefixes

Key Learnings

  • Sapping increases how much gold can be stolen by a thief. The language of steal power can be confusing for some. Necromancers see no benefit if they use this Prefix.
  • Lycanthrope gives less morph stat bonus with talisman than weapon.
  • Focus is additive, meaning a Saurian could have 100% fizzle reduction if each piece of equipment had focus on it. It can create very interesting compositions.


Prefixes

Inscription Effect Equipment
Lycanthrope Lyncanthrope gives a morph bonus. Bonus is larger on weapons than talisman.

Blunt
Fist
Talisman

Safeguard Safeguard gives an Armor bonus ranging 2/4/6/8/10 depending on the affix level.

Armor

Berserking Berserking gives a Rage Power bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Axe
Sword
Two-Handed

Stealth Stealth gives an Autosneak bonus ranging 10/20/30/40/50 depending on the affix level.

Dagger

Destructive Destructive gives a Critical Damage bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Bow
Two-Handed

Focus Focus gives a Fizzle Reduction bonus ranging 5%/10%/15%/20%/25% depending on the affix level.

Weapons
Armor
Off-Hand
Helmet

Bardic Bardic gives a Song Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Axe
Sword
Instrument

Aegis Aegis gives a Deflect bonus ranging 1%/2%/3%/4%/5% depending on the affix level.

Shield

Wall (Defense) Wall will be preceded by a term that identifies what it is providing defense against, such as generic, a Race, Elemental, etc. and provides a bonus of 2%/4%/6%/8%/10% depending on the affix level.

Armor
Shield
Talisman
Codex

Sapping Sapping gives a Steal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. Note: Affects the AMOUNT of gold a Thief can steal in an action.

Dagger
Bow

Empowering Empowering gives a Pet Strength bonus ranging 1.5%/3%/4.5%/6%/7.5% depending on the affix level.

Axe
Sword
Bow

Commanding Commanding gives a Summon Strength bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Staff
Dagger
Tome
Codex

Divine Divine gives a Heal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Axe, Sword, Blunt, Staff, Fist, Instrument, Talisman

Race Damage Race Damage gives an Damage bonus when attacking a specific race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage.

Weapons
Instruments
Tomes

Quick Quick gives a Roundhouse Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Staff

Avarice Avarice gives a Gold bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapons
Armor
Off-Hand
Helmet

Bane Damage NPC Race Damage gives a Damage bonus when attacking a specific NPC race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage.

Weapons
Instruments
Tomes

Moxie Moxie gives an Experience bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapons
Armor
Off-Hand
Helmet

Voracity Voracity gives a Drop Rate bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon
Armor
Off-Hand
Helmet

Hexing Hexing gives a Debuff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Weapons, Tomes, Codex, Instruments, Talisman

Striking Striking gives a Critical Chance bonus ranging from 1%-5% depending on the affix level.

Bow, Two-handed

Smashing Smashing gives a Shield Bash bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Shields

Bolstering Bolstering gives a Buff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level.

Weapons, Tomes, Codex, Instruments, Talisman