Jump to: navigation, search

Suffixes

Key Learnings

  • Cobra: This suffix damage stacks if you apply to both your weapons/tome/instrument. e.g. Assuming Cobra 5 on both weapons, it would be 10% instead of 5%. Caution: Unknown whether the cap doubles.
  • Salamander: Similar to Cobra, this suffix damage stacks if you apply to both your weapons/tome/instrument. e.g. Assuming Salamander 5 on both weapons, it would be 40% instead of 20%. Caution: Unknown whether the cap doubles.
  • Lich: While NPCs have a set amount of mana, their spells and skills do not use this resource. Fully liching an NPC of their mana, they would still be able to cast spells. Keep that in mind when planning NPC strategies.

Suffixes

Suffix Effect Equipment
Rain Rain gives a Water divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Boar Boar gives a Physical Damage Reduction bonus ranging from 1%-3% depending on the affix level.

Armor, Codex, Talisman

Combat Combat gives a flurry damage bonus.

Weapon

Eagle Eagle gives a Magic Damage Reduction bonus ranging from 1%-3% depending on the affix level.

Armor, Codex, Talisman

Mongoose Mongoose gives a Haste bonus ranging 0.03s/0.06s/0.09s/0.12s/0.15s depending on the affix level.

Weapon, Tome, Instrument

Owl Owl gives a Wisdom bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Flame Flame gives a Fire divinity bonus ranging from 1%-5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Cobra Cobra gives a Poison Effect bonus on physical attacks ranging from 1%/2%/3%/4%/5% depending on the affix level with a maximum cap of 25 damage per tick. Cobra has a long duration of 148s to 180s. The chance to apply poison is 15% on a successful hit.

Weapon, Tome, Instrument

Dusk Dusk gives a Night divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Perception Perception gives a Spell Pierce bonus ranging from 1%-5% depending on the affix level.

Weapon, Tomes

Spellbound Spellbound gives a MP Tick bonus of 1.

Armor, Codex, Talisman

Vigor Vigor gives a HP bonus ranging 3/6/9/12/15 depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Foreseeing Foreseeing gives a Magic Resistance bonus multiplier ranging from 1%/2%/3%/4%/5% depending on the affix level.

Armor, Codex, Talisman

Rock Rock gives an Earth divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Bear Bear gives an Endurance bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Peacock Peacock gives a Charisma bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Affliction Afflication gives a Spell Damage bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Tome

Lion Lion gives a Strength bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Class Damage Class Damage gives a Damage bonus when attacking a specific class ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage.

Weapon, Tome, Instrument

Raven Raven gives an Intelligence bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Cheetah Cheetah gives an Agility bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Vitality Vitality gives a HP Tick bonus ranging from 1-3 depending on the affix level.

Armor

Storm Storm gives a Lightning divinity bonus ranging from 1%-5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Class Blocker (Defense) Class Defense gives a Defense bonus when being attacked by a specific class ranging 2%/4%/6%/8%/10% depending on the affix level.

Armor, Shield, Codex, Talisman

Harm Harm gives a Damage bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Tome, Instrument

Lich Lich gives a MP Leech bonus on physical attacks ranging from 1/2/3/4/5 depending on the affix level.

Weapon, Tome, Instrument

Sanguine Sanguine gives a HP Leech bonus on physical attacks ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Tome, Instrument

Salamander Salamander gives a Burn Effect bonus on physical attacks ranging 4%/8%/12%/16%/20% depending on the affix level with a maximum cap of 80 damage per tick. Salamander has a short duration of 12s to 20s. The chance to apply poison is 15% on a successful hit.

Weapon, Tome, Instrument

Insight Insight gives a MP bonus ranging 4/8/12/16/20 depending on the affix level.

Weapon, Armor, Off-Hand, Helmet