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|Stealth || Stealth gives an Autosneak bonus ranging 10/20/30/40/50 depending on the affix level.|| | |Stealth || Stealth gives an Autosneak bonus ranging 10/20/30/40/50 depending on the affix level.|| | ||
<font color="white">Dagger</font><br> | <font color="white">Dagger</font><br> | ||
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|Destructive || Destructive gives a Critical Damage bonus ranging 2%/4%/6%/8%/10% depending on the affix level.|| | |Destructive || Destructive gives a Critical Damage bonus ranging 2%/4%/6%/8%/10% depending on the affix level.|| | ||
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<font color="white">Shield</font><br> | <font color="white">Shield</font><br> | ||
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− | | | + | |Wall (Defense)|| Wall will be preceded by a term that identifies what it is providing defense against, such as generic, a Race, Elemental, etc. and provides a bonus of 2%/4%/6%/8%/10% depending on the affix level.|| |
− | <font color="white">Armor | + | <font color="white">Armor</font><br> |
+ | <font color="white">Shield</font><br> | ||
+ | <font color="white">Talisman</font><br> | ||
+ | <font color="white">Codex</font><br> | ||
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|Sapping || Sapping gives a Steal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. '''Note''': Affects the AMOUNT of gold a Thief can steal in an action.|| | |Sapping || Sapping gives a Steal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. '''Note''': Affects the AMOUNT of gold a Thief can steal in an action.|| | ||
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|Bolstering || Bolstering gives a Buff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. || | |Bolstering || Bolstering gives a Buff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. || | ||
<font color="white">Weapons, Tomes, Codex, Instruments, Talisman</font><br> | <font color="white">Weapons, Tomes, Codex, Instruments, Talisman</font><br> | ||
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Latest revision as of 17:45, 20 April 2025
Key Learnings
- Sapping increases how much gold can be stolen by a thief. The language of steal power can be confusing for some. Necromancers see no benefit if they use this Prefix.
- Lycanthrope gives less morph stat bonus with talisman than weapon.
- Focus is additive, meaning a Saurian could have 100% fizzle reduction if each piece of equipment had focus on it. It can create very interesting compositions.
Prefixes
Inscription | Effect | Equipment |
---|---|---|
Lycanthrope | Lyncanthrope gives a morph bonus. Bonus is larger on weapons than talisman. |
Blunt |
Safeguard | Safeguard gives an Armor bonus ranging 2/4/6/8/10 depending on the affix level. |
Armor |
Berserking | Berserking gives a Rage Power bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Axe |
Stealth | Stealth gives an Autosneak bonus ranging 10/20/30/40/50 depending on the affix level. |
Dagger |
Destructive | Destructive gives a Critical Damage bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Bow |
Focus | Focus gives a Fizzle Reduction bonus ranging 5%/10%/15%/20%/25% depending on the affix level. |
Weapons |
Bardic | Bardic gives a Song Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Axe |
Aegis | Aegis gives a Deflect bonus ranging 1%/2%/3%/4%/5% depending on the affix level. |
Shield |
Wall (Defense) | Wall will be preceded by a term that identifies what it is providing defense against, such as generic, a Race, Elemental, etc. and provides a bonus of 2%/4%/6%/8%/10% depending on the affix level. |
Armor |
Sapping | Sapping gives a Steal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. Note: Affects the AMOUNT of gold a Thief can steal in an action. |
Dagger |
Empowering | Empowering gives a Pet Strength bonus ranging 1.5%/3%/4.5%/6%/7.5% depending on the affix level. |
Axe |
Commanding | Commanding gives a Summon Strength bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Staff |
Divine | Divine gives a Heal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Axe, Sword, Blunt, Staff, Fist, Instrument, Talisman |
Race Damage | Race Damage gives an Damage bonus when attacking a specific race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapons |
Quick | Quick gives a Roundhouse Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Staff |
Avarice | Avarice gives a Gold bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapons |
Bane Damage | NPC Race Damage gives a Damage bonus when attacking a specific NPC race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapons |
Moxie | Moxie gives an Experience bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapons |
Voracity | Voracity gives a Drop Rate bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon |
Hexing | Hexing gives a Debuff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Weapons, Tomes, Codex, Instruments, Talisman |
Striking | Striking gives a Critical Chance bonus ranging from 1%-5% depending on the affix level. |
Bow, Two-handed |
Smashing | Smashing gives a Shield Bash bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Shields |
Bolstering | Bolstering gives a Buff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Weapons, Tomes, Codex, Instruments, Talisman |