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Difference between revisions of "Suffixes"

(Created page with "== Suffixes == {| class="sortable" |- !Suffix!!Effect!! Equipment |- |Rain || Rain gives a Water divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.|| <f...")
 
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===Key Learnings===
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*'''Cobra''': This suffix damage stacks if you apply to both your weapons/tome/instrument. e.g. Assuming Cobra 5 on both weapons, it would be 10% instead of 5%. '''Caution''': Unknown whether the cap doubles.
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*'''Salamander''': Similar to Cobra, this suffix damage stacks if you apply to both your weapons/tome/instrument. e.g. Assuming Salamander 5 on both weapons, it would be 40% instead of 20%. '''Caution''': Unknown whether the cap doubles.
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== Suffixes ==
 
== Suffixes ==
  

Revision as of 21:19, 25 January 2025

Key Learnings

  • Cobra: This suffix damage stacks if you apply to both your weapons/tome/instrument. e.g. Assuming Cobra 5 on both weapons, it would be 10% instead of 5%. Caution: Unknown whether the cap doubles.
  • Salamander: Similar to Cobra, this suffix damage stacks if you apply to both your weapons/tome/instrument. e.g. Assuming Salamander 5 on both weapons, it would be 40% instead of 20%. Caution: Unknown whether the cap doubles.

Suffixes

Suffix Effect Equipment
Rain Rain gives a Water divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Boar Boar gives a Physical Damage Reduction bonus ranging from 1%-3% depending on the affix level.

Armor, Codex, Talisman

Combat Combat gives a flurry damage bonus.

Weapon

Eagle Eagle gives a Magic Damage Reduction bonus ranging from 1%-3% depending on the affix level.

Armor, Codex, Talisman

Mongoose Mongoose gives a Haste bonus ranging 0.03s/0.06s/0.09s/0.12s/0.15s depending on the affix level.

Weapon, Tome, Instrument

Owl Owl gives a Wisdom bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Flame Flame gives a Fire divinity bonus ranging from 1%-5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Cobra Cobra gives a Poison Effect bonus on physical attacks ranging from 1%/2%/3%/4%/5% depending on the affix level with a maximum cap of 25 damage per tick. Cobra has a long duration of 148s to 180s. The chance to apply poison is 15% on a successful hit.

Weapon, Tome, Instrument

Dusk Dusk gives a Night divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Perception Perception gives a Spell Pierce bonus ranging from 1%-5% depending on the affix level.

Weapon, Tomes

Spellbound Spellbound gives a MP Tick bonus of 1.

Armor, Codex, Talisman

Vigor Vigor gives a HP bonus ranging 3/6/9/12/15 depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Foreseeing Foreseeing gives a Magic Resistance bonus multiplier ranging from 1%/2%/3%/4%/5% depending on the affix level.

Armor, Codex, Talisman

Rock Rock gives an Earth divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Bear Bear gives an Endurance bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Peacock Peacock gives a Charisma bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Affliction Afflication gives a Spell Damage bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Tome

Lion Lion gives a Strength bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Class Damage Class Damage gives a Damage bonus when attacking a specific class ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage.

Weapon, Tome, Instrument

Raven Raven gives an Intelligence bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Cheetah Cheetah gives an Agility bonus ranging from 0.1-0.5 depending on the affix level.

Weapon, Armor, Off-Hand

Vitality Vitality gives a HP Tick bonus ranging from 1-3 depending on the affix level.

Armor

Storm Storm gives a Lightning divinity bonus ranging from 1%-5% depending on the affix level.

Weapon, Armor, Off-Hand, Helmet

Class Defense Class Defense gives a Defense bonus when being attacked by a specific class ranging 2%/4%/6%/8%/10% depending on the affix level.

Armor, Shield, Codex, Talisman

Harm Harm gives a Damage bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Tome, Instrument

Lich Lich gives a MP Leech bonus on physical attacks ranging from 1/2/3/4/5 depending on the affix level.

Weapon, Tome, Instrument

Sanguine Sanguine gives a HP Leech bonus on physical attacks ranging from 1%/2%/3%/4%/5% depending on the affix level.

Weapon, Tome, Instrument

Salamander Salamander gives a Burn Effect bonus on physical attacks ranging 4%/8%/12%/16%/20% depending on the affix level with a maximum cap of 80 damage per tick. Salamander has a short duration of 12s to 20s. The chance to apply poison is 15% on a successful hit.

Weapon, Tome, Instrument

Insight Insight gives a MP bonus ranging 4/8/12/16/20 depending on the affix level.

Weapon, Armor, Off-Hand, Helmet